WIP Beta released Realistic Lighting Mod (Realistic Headlights - Projectors, etc.)

Discussion in 'Mods and Skins' started by expired, Apr 21, 2017.

  1. expired

    expired
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    this mod aims to finally bring realistic lights to BeamNG

    latest version to download always attached to the first post = download down below

    pic78.png

    Version 3: added projector lights for Sunburst, ETK 800 and ETK K
    pic88.png

    Version 2: of course i posted broken version, sbr4 not spawning fixed

    Version 1: for now the only car done is SBR4 / it features what I imagine might be OEM headlights, Bi-Xenon projector lights 4200K
    detail of the projection
    pic1.png

    pic4.png

    before and after / same spot for all 4 pics
    pic3.jpg

    same as above, i just circled a white van in the distance
    pic2.jpg

    leave feedback below, thanks
     

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    #1 expired, Apr 21, 2017
    Last edited: Jan 1, 2018
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  2. StinchinStein

    StinchinStein
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    Great! :)
    Can't wait to try it out.
     
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  3. expired

    expired
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    #3 expired, Apr 21, 2017
    Last edited: Dec 31, 2017
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  4. MistyMyles

    MistyMyles
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    No joke, I signed in so fast when I saw this. Please don't unsupport this till the end of time ;)! Best mod ever in my books...
     
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  5. FS16

    FS16
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    Cant wait!
     
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  6. Srockzz

    Srockzz
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    Finally. I have always thought lights are way too weak to be realistic.
     
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  7. DankMemeBunny

    DankMemeBunny
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    Finally! I always had to use the high beam.
     
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  8. holographicdreams

    holographicdreams
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    Huh pics don't load
     
  9. Srockzz

    Srockzz
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    screenshot_00185.png
    Since when car lights cut out like that? Looks a little bit odd for my taste.
    --- Post updated ---
    screenshot_00186.png
    I think lights have to be pointed up a little bit higher on the 800.
    --- Post updated ---
    screenshot_00187.png
    More graphical representation of how low the lights are Vs how they should be (you should be able to see atleast part of the sign)
     
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  10. expired

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    1. projector headlights feature the cut off in real life, its not to blind other drivers

    2. from the second picture, it seems you are in front of incline and that of course makes the lights project closer

    3. signs should be reflective in the game as in real life, your car headlams are not supossed to shine that high unless you have highbeams on

    ill have a look at the etk800 though, thanks for feedback
     
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  11. bob.blunderton

    bob.blunderton
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    On my car, the lights have a bit more fall-off vs a steep drop off at the top (in the game pic above) of a light cone, because light reflects off other things and the game doesn't simulate that bouncing of light. So the edges of the cone of light should be a bit more relaxed, and not so drastic, especially at the top of the light cone.
     
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  12. MistyMyles

    MistyMyles
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    You are going to do this with the "Rally Lights", "Police Spot Lights" and the "Roof Lights" aren't you? Thanks.
     
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  13. jojos38

    jojos38
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    Really good mod :), thank you for quoting my mod
     
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  14. expired

    expired
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    outdated post

    Updated SBR4 xenon headlamps and added licence plate lights... Untitled-3.png
     
    #14 expired, Apr 24, 2017
    Last edited: Dec 31, 2017
  15. KaiserimnopYT

    KaiserimnopYT
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    it is releasd or i obligate to wait the update
     
  16. CaptanW

    CaptanW
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    I will download when I get home.
     
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  17. CaptanW

    CaptanW
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    Awesome!


     
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  18. LeafeonGold

    LeafeonGold
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    Looks good, though regarding the license plate lights, I would probably raise them a bit and make them spread wide, kind of like how I did them in ETS2:


    Your projectors also look spot on, I also did a mod for this in ETS2 :p


    Only suggestion I would have is to have some faint light above the cutoff too, that's a behavior i've observed with projectors IRL.
     
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  19. anselme

    anselme
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    wow perfect
    sometimes needs to be higher and wider but awesome
     
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