Can anyone tell me how much of the 'Fairhaven' map is finished, is it 15% done to date?...or is this the finished map as of this post and no more work is going to be done on it? Just curious and interested if Fairhaven will be completed or abandoned if the Devs have moved on to other work. Thoroughly enjoy what's been done so far
As I start to give ideas for future map ports, I wonder if you could attempt at some altercations like removing some static semi trailers and such to make it more RPable, you know? And should I not mention rearranging some props like traffic lights?
(see message below) I dont know why this happens, but I get a fatal Lua error when I change the song too many times. Do you know how to fix this? I also want to know how to spawn the AI cars in the video on page 1. Thanks for making such a legendary mod. (for some reason after using the fairhaven map an try loading something else it crashes. why?)
This should help you. The issue is that I did not test UI with 3 screens Good catch, I'll look if it happens to me as well. As for crash on a map change, maybe your game is running out of memory when you are changing levels.
Ok, thanks, also how do I spawn the AI seen in the video? You did say - Need for Speed Most Wanted 2012 traffic and police vehicles port for this map was planned. but I thought it would've came out during the beta release.
You actually can (trough modifying some files) Check out this reddit post https://www.reddit.com/r/BeamNG/com.../?utm_source=share&utm_medium=web2x&context=3
Insane map dude! Was one of my favourite games on the PS3. Will you change the slippery roads in the future? Its pretty noticeable for me while driving
As far as I know, the roads already have the same grip as a normal road, its just the bumpiness making it lose control and the wet texture making it seem as if its cause the road is wet. And it was one of my favourite games too on the PS3, just dont see any youtube video on it cause everyone is just hating on the game there lol