This is the so-called "floating tree". These "floating trees are the bane of every map maker and developer as well. And I looked under the map because I was driving in the field and saw something strange. I looked under the map and saw this floating tree.
It's not even floating smh It's just partially underground, a lot of the Buildings are as well, are those bad now too? It isn't like this Tree is unrealistic now, cause it isn't that bad or noticeable, and there are trees that go like this as well.
Actually, this tree is somewhere in the middle of the field, far from buildings, roads and railroads But the tree is levitating right next to the road and railroad?
can you make a tutorial or sth how to set up tracks yk these kind of things cuz I'm clearly too dumb for that shit
Yea, it's totally fine You don't see it anyways You sawed how many Buildings are partially underground? And maybe you gotta even complain about the stairs that are half underground? Or the Terrain in General being "underground"?
Assets aren't always perfectly adjusted to the ground below them, so why bother making a variant of each asset every time it's used when the same effect can be achieved by simply having it be partly underground? Vanilla maps do this, mod maps do this, other games do this. It's how games work.
Well, then, let's hide partially all maps under the map, areas under the grounds, buildings under buildings, roads under roads ... maybe we hide the whole world partially underground?
Sorry, I lost it somewhere ... um ... maybe it's partially underground? Oh, I forgot, I don't have it at all!
And what was he expecting from a guy who is making a scandal because there is no material under the map, the semaphores have no collisions and a single tree in the middle of the field is partially under the map !? What!? I should be asking where is your logic! You're the only one who understands me and doesn't pick on me. Really BIG thanks for your kind understanding.