Hello everyone, we are now starting to make our plans for FMOD modding a bit more concrete. For that I'd like to harvest the knowledge and ideas from our awesome users and ask you guys about your opinion for the following topic. In this state of research we are looking into what kind of sounds need modding support in the first place. It's unlikely that every little sound is going to be moddable, so that's why we want to know what the most important areas are. Modding FMOD consists of possibly the following three things: Adding new events/sounds Replacing existing events/sounds Changing the internal mixing and routing structure Let me be clear here, Option 3 won't be possible. We can't really offer that sort of modding while keeping the whole thing somewhat sane. However, 2 and especially 1 are technically possible. We are pretty certain that 1 is going to work, we are not sure yet if 2 is worth having since it adds a lot of complexity. In addition to adding and/or replacing sounds, we are also interested in the type of sound you want to realize. Is it an engine sound? Turbos? Horns? Some new indicator sound? Different Skids? Other gravel sound? The list goes on and on.... So please, if you did sound mods in the past or you are only waiting for something within FMOD to become possible, please let us know below what you are most interested in. Ofc we can't guarantee that it will be possible, but I'd definitely like to have a better idea of what our users prefer to change/add. Please note: This is mostly aimed at users that are in some way related to sound mods, of course, non-modders are welcome to reply to, but please be aware that ideas that aren't really possible even if FMOD allowed for it ("plz mak F1 soundz") aren't worth much to me unfortunately..... Since this wasn't clear before: This is not a thread to ask for new features that you want us to officially implement, it's a place to discuss which sounds a modder would want to replace or add.