1. Stuck or having problems creating your mod?

WIP Focus MK2 (2004-2008)

Discussion in 'Land' started by Risky, Nov 19, 2018.

  1. MrCin

    MrCin
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    Much progress since you started this. Keep up the good work :)
     
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  2. Risky

    Risky
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    True, that’s why it’s still WIP ;)
     
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  3. carsmin

    carsmin
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    so is it going smoothly or ruff?
     
  4. pomi345

    pomi345
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    It's starting to look like beamng's official car, but there are many things to correct!
     
  5. Risky

    Risky
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    Yes lots of things left to do. The mesh needs cleaning up (especially at the front fenders), engine bay isn’t textured yet, interior isn’t finished, JBeam skeleton has to be modified etc etc. Won’t be finished anyone soon, and it still is a big learning curve for me. So it is challenging, but also great fun to learn and to do!
     
  6. pomi345

    pomi345
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    Will there be sedan body?
     
  7. Risky

    Risky
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    Haven’t got one planned yet, but could be a nice addon for later!
     
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  8. Addicti0nToB00st

    Addicti0nToB00st
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    Will it land to the repo? Or is it gonna be named as a ford?
     
  9. SubaruSTI07™

    SubaruSTI07™
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    I hope its gonna be a forum mod..no need for naming it with a corny name.
     
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  10. Risky

    Risky
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    For now it stays a Ford Focus
     
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  11. Dragos

    Dragos
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    After you finish the Ford Focus 2-Door Hatchback Non-Facelift,could you try to these versions?
    -Photo Number 1 (Ford Focus Sedan Facelift and Non-Facelift);
    -Photo Number 2 (Ford Focus Wagon Facelift and Non-Facelift);
    -Photo Number 3 (Ford Focus 4-Door Hatchback Facelift and Non-Facelift);
    -Photo Number 4 (Ford Focus X-Road Limited Edition);
    -Photo Number 5 (Ford Focus Cabrio Facelift and Non-Facelift);
    -Photo Number 6 (Ford Focus ST Facelift and Non-Facelift);
    -Photo Number 7 (Ford Focus ST Sedan Facelift and Non-Facelift);
    -Photo Number 8 and 9 (Ford Focus ST Wagon Facelift and Non-Facelift);
    -Photo Number 10 (Ford Focus RS);
    -Photo Number 11 (Ford Focus RS Monte Carlo Special Edition);
    -Photo Number 12 (Ford Focus RS500);
    -Photo Number 13 (Ford Focus ST 225 Special Edition);
    -Photo Number 14 (Ford Focus Rally Edition);
    -Photo Number 15 (Ford Focus Hillclimb Edition);
    -Photo Number 16 (Ford Focus Race Edition);
    -I don't have a photo for the next versions (Ford Focus Beater,Ford Focus Street Race and Ford Focus 2-Door Hatchback Facelift).
     

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  12. Spiicy

    Spiicy
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    These are all great ideas, but your asking wayyyy too much of the author. Settle down
     
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  13. Risky

    Risky
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    Even though these versions are great ideas, it’s a but unrealistic to ask so much from me as it still is my first mod ever. Also, I’m still in the early stages of making this mod and making sure everything works as it should.

    If you haven’t made a car from scratch, it’s difficult to imagine how much time and effort it takes to create even a half-decent mod.

    That said, the 5 door hatchback and wagon models are already planned for future release. But like I said before (more than once), this mod is not even close to being finished, so dont expect too much too early.

    What he said :p
     
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  14. Risky

    Risky
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    Allright so cleaned up the extremely ugly spot at the front fender/bumper. Not quite there yet, but already a lot smoother.
    Also gave the engine bay materials and changed the colours of several suspension parts to more realistic ones.
     

    Attached Files:

    • Focus119.jpg
    • Focus120.jpg
    • Focus121.jpg
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  15. Spiicy

    Spiicy
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    It wont be easy if you do it, but I recommend learning to use normal maps so you can put more detail into the car.
     
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  16. Risky

    Risky
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    The interior already has some textures, and I’ve got more planned, also for the engine bay etc. For the larger parts (body coloured items) it was easier to do it this way.

    The colourable map system used by the original Cars is something I still don’t understand correctly. Would be better to use that though. Oh well... maybe in the future ;)
     
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  17. fufsgfen

    fufsgfen
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    This tells something how to make details:
    https://wiki.beamng.com/Vehicle_Creation_Workflow

    Problem is that at least I'm enough stupid not to have skills required to utilize all that, I would need step by step tutorial for dummies how to make normal maps, failproof edition :D
     
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  18. Ytrewq

    Ytrewq
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    The real car certainly doesn't look like this...
    Untitled.png
     
  19. Risky

    Risky
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    I also lack the skills to do something as good looking as in the tutorial. Everything is written very clearly but I still have the feeling that his texturing/UV skills are waaaayyyy better than I'll be, even after lots of practice! His modelling skills are also epic by the way...

    But hey, we all have to start somewhere ;)

    Agree, but keep in mind that the 3D model still requires a lot of smoothing/correcting to make it look more like the original one. The headlights are for instance a bit on the large side, the underside lacks detail, engine bay is not finished, seats aren't very smooth etc, etc.
    --- Post updated ---
    Spent some time today to redo a major part of the front end. The bumper, headlights and fenders have all been cleaned up and changed where needed.
     

    Attached Files:

    • Focus122.jpg
    • Focus123.jpg
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  20. Pablo Seshcobar

    Pablo Seshcobar
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    Nov 1, 2018
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    A lot of these aren't even the same generation, let the guy carry on at his own pace, jeez...
     
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