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WIP Focus MK2 (2004-2008)

Discussion in 'Land' started by Risky, Nov 19, 2018.

  1. Pablo Seshcobar

    Pablo Seshcobar
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    Well I make maps for Farm sim, so I know what it's like to go at the same project for ages, but fair play to you because you've stuck at it, and shown some really promising stuff, not only that but you've made it in such a way that all the parts would actually make sense in Beam, I have no doubt that we'll see this in game in the future :)
     
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  2. romani

    romani
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    wow this mod will be amazing!!!!!
    also I always wanted to crash this car to wall:)
     
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  3. Marxon

    Marxon
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    *GASP* EU SPEC CAR! FINALLY!
     
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  4. Risky

    Risky
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    Last update for today. Have been modelling for almost 10 hours now o_O
    Made the front brakes, radiator and a filled engine bay! :D

    Focus43.jpg Focus44.jpg Focus45.jpg
     
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  5. Marxon

    Marxon
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  6. Risky

    Risky
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    Thanks :)

    I’d like to, but not sure yet on how to do that!
     
  7. SHOme1289

    SHOme1289
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    can someone with blender experience explain how to fix/clean up those dark areas? isnt that faces that are the wrong way or something? I feel tha tonce those gray-er areas are cleaned up, this model will look even better.

    I must say that I was very skeptical when you first created this thread, but I am happy to be proven wrong in these types of situations, you are really doing a great job. One little thing, the coil springs are really thin, they need to be a bit thicker IMO. Also, the strut towers under the hood are a bit odd, maybe make them more broad, thicker, wider, more formed to the chassis instead of the cylinder-shape thats there now. Looking really good tho buddy :)
     
  8. Cody Kamminga

    Cody Kamminga
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    engine can handle it, 5 speed is not very strong
     
  9. Risky

    Risky
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    Thanks for your kind words. Also I agree on the coil springs and strut towers. Comments and/or tips are always welcome!

    About the dark areas - I've tried to clean them up, but haven't succeeded, so I'm quite interested on how to solve this as well!
     
  10. fufsgfen

    fufsgfen
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    Edge split modifier, play with angle setting, you might go even to 65 degrees.

    Also set flat shading and then back to smooth, sometimes it has a quirk.

    Not connected vertices also can cause such.
     
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  11. Risky

    Risky
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    Nice! Thanks for the tip! Experimented a bit with different angles and the entire car seems to smoothen out, I'm happy :)

    Focus47.jpg Focus46.jpg
     
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  12. Pablo Seshcobar

    Pablo Seshcobar
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    Was thinking last night how empty the engine bay looked even with an engine, and in no more than 10 hours you've completely filled it, excellent work mate :)
     
  13. Risky

    Risky
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    This is becoming too addictive! Started this morning on the rear subframe. Also did a lot of small tweaks on the body (especially at the rear) to make it smoother and better looking. Suspension is nearly finished I think. Engine bay needs some more detailing as the air filter box etc. are floating in the air now :p

    Turned on a texture setting in blender, which makes the car so much more realistic and better to work on!

    Focus48.jpg Focus49.jpg Focus50.jpg Focus51.jpg Focus52.jpg
     
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  14. georgy 1991

    georgy 1991
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    It`s immersive!
     
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  15. thomatoes50

    thomatoes50
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    I have the mk2 phase2 from 2009.
    I could help you to do the small screens in the dashboard and gauges
     
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  16. romani

    romani
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    amazing mod!!!!
    can't wait for it!!!!!!
    --- Post updated ---
    maybe could you make skoda felicia after the focus?
    I always want this car on beamng drive!!
     
  17. Risky

    Risky
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    Thanks, but I have a 2007 mk2 phase 1 model myself, so I can use that for the dashboard etc ;)
    Any tips and tricks on how to do gauges are appreciated though! :)

    Sorry but I'm first going to finish this car (will take a fair bit of time as I've done 0% of JBEAM and 0% texturing and modelling still isn't finished). And I already got another car in mind which I'd like to do when this Focus is done.
     
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  18. SHOme1289

    SHOme1289
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    I think he meant he can help you actually get them working etc... i hope lol that would be cool, to have a Dev help out with stuff like that.
     
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  19. Risky

    Risky
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    Oh oops! My bad haha. Help would be very appreciated!
     
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  20. Risky

    Risky
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    Some interior work done. Next time going to do the dashboard.
    Got a question for you guys: I've made the radio as a 3d mesh, but would it maybe be better to do it as a flat mesh and texture it? Now it's a complex part with lots of vertices and it doesn't do anything really...

    Focus53.jpg Focus54.jpg Focus55.jpg
     
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