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IT CAN FLY! A 2010s Eco Box, except it has 96 versions and 1000 parts to select.
the space key might be conflicting with the cannon controls
hmm why do Russians do a lot of reviews on this mod?
it is because the spacebar is to shoot the cannon, that's why
But it is been updated, to shoot the cannon, press shift+spacebar
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And @Inn0centJok3r why is the 3rd brake light working like a reverse light, or is it really is the reverse light.
I honestly have no clue where the actual one is. So... I did that
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Yeah that’s an issue addressed in the newest update, version 1.11. it hasn’t been approved in the repository version yet, so just look out for the newest version when it‘s there. I’m sorry for the inconveniences that caused, I wasn’t aware that space is the parking brake as I never use keyboard driving controls
Mega bruh moment lol
Why bruh 2 times?
Don't lose heart.If don't care about this problem,then this MOD is really really great！！
Every time when I try to spawn it, it just loads for about 3 minutes, and then the game crashes.
mine takes a while load up and my game did not crash
It takes a while upon first spawn because the game creates cdae files (dae files but converted to binary) when spawning something that doesn’t already have said files. Cdae is smaller and loads faster. Its thrown into the cache. (Now you have all you need to know about them lel)
Is your PC good enough for Beam?
Yes, it is. It also just started happening yesterday.
I also see the importing collada dae file of the fort focus before a map finished loading
It creates the cdae files upon the first spawn however
It's probably from the update, try going to the "Version History" tab and clicking on the earliest one.
Well the update should be approved today. That‘ll fix the issues along with other changes like better engines
Why is the logo saying FORT instead of FORD??? I'll like the original logo more @Inn0centJok3r
uhh so the front bash bar breaks if you use the rear bash bar at the same time
Inn0centJok3r updated Gavril Vertex NA2 with a new update entry:
...Once again, something was broken, so here's the fix for that
Read the rest of this update entry...
Why is there a materials.cs file and a main.materials.json file?