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Super fast, super advanced racing car
How can this get better? Skins, that’s basically it.
Damage could be improved...the bending of the wheels, more things falling off - potentially sound....
yeah, sound could be MUCH deeper because it sounds like a V12 xD but it has a Turbo V6 in real life
It has a V8, because Raider likes said engine better. Also, V12s don't sound like that.
the cars today has a V6 Turbo in the 2000 they had a V8 they sounded like a V10
cool is that a 1995 Ferrari 412 T2
Yes I know the modern cars have V6 Hybrid Turbo engines. Raider however put a V8 in it.
the v8 sound does not fit the current cars and sounds like a V10 to XD
This is by far my favourite mod on BeamNG, It would be cool if you tried to maybe do some older era F1 cars too if you were planning to make a new mod
I have a problem
The code is somewhat bugged, making the loading time longer with lots of errors, even when the FR17 is not loaded.
And the driver's left hand is glitched
i have recieved some positive reponse and the need for a tune for higher downforce. So here is the high down force setup
tested at austrian racetrack(https://www.beamng.com/resources/austrian-racetrack.2538/) cuz the track is superb tight and definitely needs tonnes of downforce
Disclaimer: the car flies easily cuz i have increased the ground effect of the car
So guys, i have a problem; It's not a cache issue, i cleaned it multiple times, removing and reinstalling the mod didn't work, so it's a mod conflict issue, can someone help? I have more that 270 mods and can't really know what it is
And yes, it works fine without any other mods.
Well, nevermind looks like i solved it: reactivating all mods didn't cause the bug to appear again
I'll leave the comment for who might have the same issue if you don't mind