I see what you mean. It's right that the roads are a bit narrow, as I've never planned the possibility of trucking on it, that's my bad on this one for not thinking about it. As for POIs like Pont du Gard, I had planned something like it. If anybody else want to see a POI or just have some ideas, feel free to share it, it will only make the map feel more lively!
Major Update Well, the day has come... BeamNG 0.39 was released. What's going to happen ? Sadly, we are in the first scenario of the two I have exposed by the past being a release of 0.39 too soon for the good of the map. What is to be expected ? Expect a last fix to the map, bringing higher def textures, fixes to the sky to enjoy those new graphisms and last fixes to the roads and assets. After that, i will officially pull the plug on this project. It makes me quite sad to give such an abrupt end of life to this project, as premature as it was but the main goal was reached for me: take a grip on the World Editor. I know that, with an annoucement like that, a lot of people won't be happy about it, which I entirely comprehend. That's a hard choice, even more for me and letting a project go unfinished, unpolished and lacking features ain't the best feeling. But I already started working on the next project who will, this time, be at the expected level. The size of the map is going to be a bit similar to this one, maybe larger or smaller but we will go to a different place in France, who is still to be determined. Expect the release to be near the 4th or 5th of August, and I apologize again for deceiving the expectation. I'll see you later, and enjoy the new Update !