Released Frozen Lake Version 5 5.02

Ice Ice, Baby

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  1. Mine_Zone

    Mine_Zone
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    Really fun! Have been looking for a map with a large amount of ice to spin out on :p Runs well on my above average (Now getting low as time goes on) :'( HP laptop, and looks great on my gaming pc.
     
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  2. iheartmods

    iheartmods
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    I've released 1.2

    Bug fixes, added snow precipitation and some lighting tweaks.

    See .zip in OP

    Enjoy!

    preview.png
     
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  3. iheartmods

    iheartmods
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    iheartmods updated Frozen Lake with a new update entry:

    Frozen Lake 1.2

    Read the rest of this update entry...
    --- Post updated ---
    Updated to version 2.0

    Version 2 features:

    • Added about 5 miles total of new roads
    • Added a detailed offroad area
    • Changed over Oak trees for Douglas Fir's
    • Added an airport
    • Various things, smoothing, props, sounds, etc. items added.

    See first post for DL
     
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  4. iheartmods

    iheartmods
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    iheartmods updated Frozen Lake V2.0 Update with a new update entry:

    Frozen Lake Version 2.0

    Read the rest of this update entry...
     
  5. AwesomeRacer456

    AwesomeRacer456
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  6. 1185323118

    1185323118
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    Umm, the runway is a bit too short even for B-25 to take off,
    screenshot_00215.png
    and stuff like runway numbers are missing.
     
    #26 1185323118, Feb 22, 2016
    Last edited: Feb 22, 2016
  7. iheartmods

    iheartmods
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    This seems to be a problem with some of the map dimensions I've used. Unfortunately, there's nothing I can do. Lowering the square space would fix it but the map would be markedly smaller not to mention everything, all placed objects and roads would have to be replaced.

    Really, they serve the purpose to enable the ETK's GPS :(
    This is true. Sorry, I will see about these details when I can and IF I can. In my head, this seems difficult. I did not experiment with aircraft but it seems long enough for where the map is supposed to be located (small town, very rural).
     
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  8. Sl1pBoss214

    Sl1pBoss214
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    hey make a drag strip fror the drag cars in this game
     
  9. The_Tekkit_101 2

    The_Tekkit_101 2
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    I found a glitch with the R/C Covet. Go to the lake and drive on the ice, then accelerate and press spacebar at the same time. It's hilarious stupidity.
     
  10. airman426

    airman426
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    Confirmed! Very entertaining!
     
  11. iheartmods

    iheartmods
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    Version 3:

    Thanks so much for Ten Thousand downloads! I love you all!

    Added another residential area and also included a Easter Egg. Fixed a couple terrain bugs. AI still not working entirely as intended :(

    Find it!

    See first post while we wait for approval.

    Photos:
    preview.png
    screenshot_00034.png screenshot_00035.png
     
  12. iheartmods

    iheartmods
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  13. EroticCornetto

    EroticCornetto
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    Been looking for ages on the update for the 'Easter Egg'. Could you at least give a clue to where to look for it? ;P
     
  14. Florian Hofer

    Florian Hofer
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    Nov 14, 2015
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    near the log cabin
     
  15. EroticCornetto

    EroticCornetto
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    This is gorgeous, had to take a screenshot of this.

    Love that choice of music too, go find it guys!
     

    Attached Files:

    • screenshot_00003.png
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  16. gigawert

    gigawert
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  17. iheartmods

    iheartmods
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    No idea why I didn't get this notification weeks ago but anyway:

    *sends thousands of determined winks*
     
  18. Josef733

    Josef733
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    For some reason this map runs at about 0.25 fps. I really don't know what actually going on because it get 40+ fps on all other maps I've played.
     
  19. iheartmods

    iheartmods
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    That's really odd. Specs?
     
  20. Josef733

    Josef733
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    i5-4460, 8gb ram and a 960 4gb
    Well I restarted but I still get bad performance such as when I turn the camera too fast and of course the skidding fps drops.
    The map still doesn't run too great for me (20-30 fps).

    All the maps that come default run around 50-60 (with the test map and grid map going to usually 100) fps.
     
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