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Released FSO Factory, Warsaw (Thread for old version and new)

Discussion in 'Terrains, Levels, Maps' started by andrzejserafin5, May 21, 2020.

  1. andrzejserafin5

    andrzejserafin5
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    The Map Is Now On Mods Repository!
     
  2. MrAnnoyingDude

    MrAnnoyingDude
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    Wait,It Works?

    So you didn't even check if your mod worked?
    --- Post updated ---
    It does look a bit like my old neighbourhood.

    After a heavy dose of LSD, that is.
     
    • Like Like x 2
  3. lolXDadamy

    lolXDadamy
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    PL: U mnie też tak samo, tylko drzewa i duży kwadrat z napisem NO TEXTURE.

    EN: I also do the same, only trees and a large square with the inscription NO TEXTURE.
     

    Attached Files:

    • Droga.png
  4. andrzejserafin5

    andrzejserafin5
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    WoRk In PrOgReSs.
     
  5. MrAnnoyingDude

    MrAnnoyingDude
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    Where's the work then? You didn't even model the factory yourself.
     
  6. andrzejserafin5

    andrzejserafin5
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    I Edited The Terrain,Road And Trees.
     
  7. MrAnnoyingDude

    MrAnnoyingDude
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    And didn't even bother to fix the "no material" bugs.
     
  8. DaddelZeit

    DaddelZeit
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    I've done the info side of things, even though you didn't ask me to ;)
    Just move these to files into the levels/Droga 1024 x 1024 folder.
    --- Post updated ---
    Also, there seems to be no terrain file. You can (hopefully) find it here: BeamNG.drive\levels\Droga 1024x1024 It should be something like "terrain.ter" or "theterrain.ter".
    --- Post updated ---
    Have you found the terrain file? If yes, then move it into the mod file to the levels/Droga 1024 x 1024 folder.
     

    Attached Files:

    • Like Like x 1
  9. andrzejserafin5

    andrzejserafin5
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    Thanks,I Credited You On Mods Repository.
     
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  10. DaddelZeit

    DaddelZeit
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    Okay thanks!
     
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  11. andrzejserafin5

    andrzejserafin5
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    And Here
     
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  12. DaddelZeit

    DaddelZeit
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  13. DaddelZeit

    DaddelZeit
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    The fact that the new version is password protected makes the map unplayable for me. I mean, how is the game going to load the map? It can't, because it doesn't have the password!
     
  14. andrzejserafin5

    andrzejserafin5
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    Small Changes On The Map:
    Added Little Easter Egg And Added Big WIP Things On The Map Like On Russian Roads Map (There Is No Picture Of Easter Egg Because Easter Eggs Are To Find Them) .
    screenshot_2020-06-10_08-56-37.png screenshot_2020-06-10_08-56-45.png
    screenshot_2020-06-10_08-56-54.png screenshot_2020-06-10_08-57-01.png
     
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  15. andrzejserafin5

    andrzejserafin5
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    Next progress:Added a parking lanes.
    screenshot_2020-06-25_19-11-43.png
     
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  16. Grind86

    Grind86
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    Wow, this map actually looks pretty good. Keep up the good work.
     
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  17. andrzejserafin5

    andrzejserafin5
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    Thanks :).
     
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  18. Grind86

    Grind86
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    You're welcome, man.
     
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  19. Occam's Razer

    Occam's Razer
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    My PMs don't seem to be coming across well. Could somebody translate the following into Polish and tag the OP please?

    "When I gave you the factory entrance building, it included the model and a material file. This worked well, but when I gave you the factory building, it included both models and a newer, bigger material file. I double-checked your mod's material files a few weeks ago, and it seems that you're using the old version of the material file, so it only contains the materials for the entrance building, not some of the newer ones for the factory building. You'll need to replace the original material file with the newer one, and your buildings should show up with the correct materials. I also noticed that I assigned the wrong material to a few parts of the factory building, so I'll be sending you a new copy in a few days.

    "Additionally, both the entrance and factory have an extra concrete foundation beneath them. I meant this to be sunk into the ground, to prevent the building from looking like it's floating, but you have the foundation nearly entirely visible. This is why the doors and other features are sitting 2-4 meters above the ground: you need to move the doors down to ground level."
     
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  20. TAN_PL

    TAN_PL
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    Panie AndrzejSerafin... chciałbym pomóc, ale na razie... na mapie nie ma terenu, to jestem w stanie naprawić. Niestety w folderze mapy nie ma też plików z budynkami, z tego co patrzę, wiec nie mogę nawet podjąć próby fixowania.
     

    Attached Files:

    • Untit1led.png
    • Agree Agree x 2
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