WIP Beta released Garfield Heights | The Edit

Discussion in 'Terrains, Levels, Maps' started by TheBlueHeeler, Jan 22, 2021.

  1. TheBlueHeeler

    TheBlueHeeler
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    beam1.png

    Hey guys! I am going to be straight forward here.
    | DOWNLOAD |
    First of all, yes I have permission from Occam's Razer, you can see the screenshot of it somewhere below. Ok, lets get talking about what I have done to make this different from the original Garfield Heights.

    -Added a new Airport.
    beammodding6.png
    -Added many city blocks, buildings, commercial buildings, and trees.
    beammodding1.png
    -Fixed many of the houses in which had no paths to their garages, front doors, or porches. beammodding2.png
    -Added a new Fire Station. (Definitely Not Finished But It Will Be Soon) :p beammodding7.png
    Added some new storage units.
    beammodding8.png

    That's it for now, if you guys want to give me feedback/things you want me to add just let me know in the comments below. I will be sure to get to them quick and do a good job. If there are any major issues DM me and I can fix it ASAP. Enjoy these other screenshots I took. : D

    beam2.png beammodding4.png beammodding3.png beammodding5.png

    Proof:
    proof.png

    Credit:
    @Occam's Razer : Original Map
    @TheBlueHeeler : Map Edits

    --- Post updated ---
    Also if I try to edit to fix the pictures jumping all over the place it gets marked as spam so I can't fix it for now. :D
     
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  2. Eskim

    Eskim
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    Uhhhh, I'm pretty sure it isn't just me, but nothing had changed for me. I've cleared my cache files, removed old versions of Garfield Heights and yet, nothing new.

    Did you put the right files inside of the mod folder? If you go to your Documents/BeamNG.drive/levels/garfieldheights - move those files inside of the Garfield Heights ZIP file. Any terrain you edit goes into the levels folder in your Documents otherwise nothing changes for everybody else except you.
     
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  3. RoyalAce2000

    RoyalAce2000
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    I thought I did something wrong, but now that I know others are having issues as well makes me happier.
     
  4. gsk11740

    gsk11740
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    Same here. Nothing changed.
     
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  5. gokacper

    gokacper
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    A lot of missing textures
     
  6. TheBlueHeeler

    TheBlueHeeler
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  7. TheBlueHeeler

    TheBlueHeeler
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  8. Franz027

    Franz027
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    I'd like to try it! ^^
     
  9. Franz027

    Franz027
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    @TheBlueHeeler There will be a Taxi Garage or a future highway? I love this map
     
  10. RoyalAce2000

    RoyalAce2000
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    This isn't his map, the map was made by @Occam's Razer
     
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  11. SuperShep1

    SuperShep1
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    but he has permission to change it, which means he can add a hangar
     
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  12. Jer

    Jer
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    Maybe add a small little parking lot for car meets/a little drift track?
     
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  13. RoyalAce2000

    RoyalAce2000
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    That wasn't my point, I initially read it as him asking about OFFICIAL future content from Occam's Razer. My apologies.
     
  14. SuperShep1

    SuperShep1
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    ah ok
     
  15. Franz027

    Franz027
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    In some streets, AI Doesn't work good or is very bad
    Will u solve it?
    --- Post updated ---
    Can i make suggestions, @Occam's Razer @TheBlueHeeler ?


    A bridge and a mini city over there


    A new bridge and a roundabout, Like WCUSA


    Some houses or a mega shopping mall



    This bridge/highway connected to the city


    This road should finish with a roundabout


    Road Signs "Bridge Closed"

    And, for last, very good AI functions.
    (THIS POST WAS NOT RUDE. MY INTENTION WAS ONLY TO DO SOME SUGGESTIONS!!)

    Fantastic Mod! Very Good ^^
     
  16. TheBlueHeeler

    TheBlueHeeler
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    I can try, I have 0 experience with AI though, I also have been having issues with the map because the whole map is paired together and acts as one object when trying to edit it so I would have to find a way to decouple it. Thanks for the ideas.
     
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  17. Franz027

    Franz027
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    Thank you for your disponibility. And don't worry. If u need some suggestions, i'm here ^^
     
  18. OldCarsRule57

    OldCarsRule57
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    Oh my god, this is amazing! Great job on improving Occam's Razor's masterpiece!
     
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  19. TheBlueHeeler

    TheBlueHeeler
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    Thank you :D
     
  20. 56Ford

    56Ford
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    may I suggest putting more and different spawn locations:)
     
    • Agree Agree x 2
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