Gavril Colmardo jbeam help

Discussion in 'Content Creation' started by intreza1, Sep 16, 2019.

  1. intreza1

    intreza1
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    ok so I am making a mod called the Gavril Colmardo, but lately I have been having problems with the jbeam. I have tried to use software like the node editor but was instantly confused. I don't want to give up but will have to if I cant get help for the jbeam.
     
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  2. MrAnnoyingDude

    MrAnnoyingDude
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    What sort of car are you trying to make?
     
  3. intreza1

    intreza1
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    that
     
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  4. intreza1

    intreza1
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    the Gavril colmardo was a car produced by Gavril in the 1960-1963 before being replaced by the bluebuck
    that's the description I made for it too
     
  5. intreza1

    intreza1
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    That
     
  6. Alex_Farmer557

    Alex_Farmer557
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    What art of the jbeam do you neeed help with?
    What is the polycount on the model?
     
  7. intreza1

    intreza1
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    Should I just send you the model I have?
     
  8. G-Farce

    G-Farce
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    did you figure it out? I can't make beams or extrude nodes the keys dont work
     
  9. intreza1

    intreza1
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    no I might give up and send the rest to my friend so he can finish it and deal with the pain of a jbeam. I would mod more but jbeam making is hard and I don't have the time for it
     
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  10. intreza1

    intreza1
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    yep colmardo is officially abandoned
     
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  11. G-Farce

    G-Farce
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    I actually figured out how to use the NBE and make Jbeams but I'm still chit at tweaking values, so it can be done
     
  12. intreza1

    intreza1
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    really it would be nice to do can you do it
    --- Post updated ---
    I need a draft or proto
     
  13. nowysen

    nowysen
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    1. is the model even done?
    2. is the model stolen?
     
  14. intreza1

    intreza1
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    The model right now is semi finished
    --- Post updated ---
    And no
     
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