Gavril D-Series addon 0.8.4

Oldstyle parts, XL frame with cargobox/rollback/wedgeback beds, flatbeds, (prerunner) suspension par

  1. Leet34

    Leet34
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    Re: Gavril D15 Stepside/Flareside

    Looks great, triangles are used for collision between each car. So simply without triangles applied you cant colide into a car. Here's fix for smoothing groups error.
     
  2. vmlinuz

    vmlinuz
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    Re: Gavril D15 Stepside/Flareside

    Can't wait to try this! Might want to fix those smoothing groups though; DrowsySam or someone can walk you through it :D
     
    #22 vmlinuz, May 9, 2014
    Last edited: May 9, 2014
  3. AR162B

    AR162B
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    Re: Gavril D15 Stepside/Flareside

    Wanted to make mrlinux12321 and Leet34 post helpful, but I don't know how to (Not that familiar with forums) Is a screenshot a good replacement? ;)

    Thanks to the link posted I tried fixing those smoothing groups, it worked out great in Blender but in-game there's no difference... Anybody know what to do?

    Anyway, I fixed some texture's, tuned some of the n/b's and made a 'Gavril' mesh (with dark textures) in the tailgate. The latter one doesn't look good right now, it still needs some attention.
     

    Attached Files:

    • printscreen37.jpg
  4. vmlinuz

    vmlinuz
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    Re: Gavril D15 Stepside/Flareside

    To fix it, you need to delete the cached.dts file in the mod's folder. Had this problem myself once :p
    Just noticed... that's one odd Moonhawk!
     
    #24 vmlinuz, May 14, 2014
    Last edited: May 14, 2014
  5. Narwhal

    Narwhal
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    Re: Gavril D15 Stepside/Flareside

    also, when exporting your .dae make sure export modifiers is checked!
    test.jpg
     
  6. AR162B

    AR162B
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    Re: Gavril D15 Stepside/Flareside

    Yep that was the cause! Thanks! Also fixed some meshes, textures and tuned some n/b (including col-tri's) of the taillights, fenderflares and the *new* bedcover. Not perfect yet, but getting there. It looks nice with the sport suspension.

    I am going to fix that Moonhawk sedan when I am done with this one ;)
     

    Attached Files:

    • printscreen38.jpg
    • printscreen39.jpg
    • printscreen40.jpg
    • printscreen42.jpg
  7. vmlinuz

    vmlinuz
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    Re: Gavril D15 Stepside/Flareside

    I see you've added more wheels! Neato! I have a gift for you:
     

    Attached Files:

    • rainbowfrog.gif
  8. AR162B

    AR162B
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    Re: Gavril D15 Stepside/Flareside

     
  9. vmlinuz

    vmlinuz
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    Re: Gavril D15 Stepside/Flareside

    Textures are in vehicles/common :cool:
    U can has inspiration:
    inspiration.jpg
    Would you like some name ideas? I can think of at least 5 ;)
     
    #29 vmlinuz, May 14, 2014
    Last edited: May 14, 2014
  10. AR162B

    AR162B
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    Re: Gavril D15 Stepside/Flareside

    A don't think I'll make a dragster, but maybe I'll make some widened steel rims one day. Should look cool, especially with even lower sport suspension.

    Tuned some n/b's today and made new mirrors (Heavy Duty style?) Adjusted the door and doorpane (Kept the original as well). I'm not sure it is 'time-correct' for a medium duty truck but I think it looks cool :)

    The Moonhawn Sedan also looks a lot better with proper modifiers
    :p
     

    Attached Files:

    • printscreen45.jpg
    • printscreen46.jpg
    • printscreen50.jpg
  11. vmlinuz

    vmlinuz
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    Re: Gavril D15 Stepside/Flareside

    Only problem is you shouldn't use edge split on the interior. That's how it gets ugly and choppy :p
     
  12. Holland

    Holland
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    Re: Gavril D15 Stepside/Flareside

    Not bad, not bad. ;)
     
  13. AR162B

    AR162B
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    Re: Gavril D15 Stepside/Flareside

    Fixed some bugs, made a sunvisor and a flatbed. The flatbed looks nice with the new mirrors ;). The mesh of the sunvisor needs some changes and all the new n/b's need some changes as well.

    Does someone know why the edge split modifier won't make any effect on the new parts I make? If I 'remold' a existing mesh it works fine, but at all the parts I make from scratch it won't...
     

    Attached Files:

    • printscreen51.jpg
    • printscreen52.jpg
    • printscreen53.jpg
  14. Blockman

    Blockman
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    Re: Gavril D15 Stepside/Flareside

    For this car, do you think you can make custom rims and a different bull bar?


    Sent from my iPhone using Tapatalk
     
  15. AR162B

    AR162B
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    Re: Gavril D15 Stepside/Flareside

    If it could be a great addition, you've got a example and it's not a too complex bullbar I might make it someday. Making a simple structrure like the sunvisor took me almost two hours to make the mesh, n/b, fixing most of the errors and finetuning the n/b. I'm afraid wheels (especially tyres) are a bit too complicated for me at this moment. Although I'm thinking of copying the Offroad wheels, chrome them and put low profile tyres on them.


    In other news; the edge split problem is solved (there were some double vertices in the mesh). Haven't found the solution to the missing textures for the sportrims. I know they are in the common directory, but so are the off road wheels which are working correct. I can't remember changing anything related to it.

    About to release it. :)
     

    Attached Files:

    • printscreen55.jpg
    • printscreen56.jpg
    • printscreen57.jpg
    • printscreen59.jpg
  16. Jujune

    Jujune
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    Re: Gavril D15 Stepside/Flareside

    Hey awesome mod ;)
    I see you put much effort into this!

    Do the lights work?
     
  17. AR162B

    AR162B
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    Re: Gavril D15 Stepside/Flareside

    Thanks!

    And... take a look at the screenshots on the first page ;)
     
  18. Jujune

    Jujune
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    Re: Gavril D15 Stepside/Flareside

    Wow :D Now im waiting for release :p

    Gesendet von meinem GT-I9105P mit Tapatalk
     
  19. vmlinuz

    vmlinuz
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    Re: Gavril D15 Stepside/Flareside

    Looking good! I see you took my advice about edge splits in the interior :eek: Gabester should have done this a long time ago!

    - - - Updated - - -

    Suggestion: You should try making a bed like this one:
    TOYOTALandCruiserFJ70Pick-up-medium-1165_4.jpg
     
  20. BlueScreen

    BlueScreen
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    Re: Gavril D15 Stepside/Flareside & Flatbed

    (chanting) Release! Release! Release!

    Looking awesome. I really want this.
    You should make a long flatbed, about the length of a Covet. For, uh, reasons.
     
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