On Hold Gavril D series NASCAR truck (release date yet to be determined)

Discussion in 'Land' started by matty1080, Aug 1, 2017.

?

do you prefer me using rendered images in my updates or if i use the screenshots of the models?

Poll closed Aug 19, 2017.
  1. rendered

    44 vote(s)
    65.7%
  2. unrendered

    23 vote(s)
    34.3%
Thread Status:
Not open for further replies.
  1. Shelby 427

    Shelby 427
    Expand Collapse

    Joined:
    Jan 5, 2017
    Messages:
    815
    yeah I just tested it and was greeted with a top speed of 145MPH, I'm assuming it's a dirt track stock car as it runs Hooisers and not Goodyears, red lines at 6000RPM, and doesn't seem to have 800HP, then again it's an early version of the mod, it's a great start, highly detailed model just like yours, maybe one day we'll have all the generations of Nascars (from gen 1 to gen 6)
     
  2. carlosjr

    carlosjr
    Expand Collapse
    Banned

    Joined:
    Jul 29, 2017
    Messages:
    232
    No its a paved late model. Hoosier doesn't just make dirt racing tires. Dirt late models look completely different than paved late models. Late models are short track cars, many running 602/3/4 crate engines. They're low rpm, 300-400 horsepower cars. They aren't what you watch on tv when you watch a NASCAR race. It needs a couple fixes (which may have ready been fixed I'm not sure), but its absolutely very realistic
     

    Attached Files:

    • 2016-Gateway-Dirt-Nationals-Dirt-Late-Model-Photography-_MG_7847-copy.jpg
  3. matty1080

    matty1080
    Expand Collapse

    Joined:
    Mar 4, 2017
    Messages:
    487
    it certainly looks the part that mod does. it just needs a few tweeks to make the body a bit weaker and to stop the tire glitches but so far it looks fantastic
     
  4. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,696
    Good luck with the body strength in BeamNG. Remember that beamDeform affects all forces on a beam. So if you go over a bump you will deform the body if it's set to low deform values. Which is obviously far from ideal.
     
  5. matty1080

    matty1080
    Expand Collapse

    Joined:
    Mar 4, 2017
    Messages:
    487
    maybe i wasn't clear in my last post. i was referring to the late model body, but thanks.
    also i think a small amount of deformation in the body when going over bumps is ok because in real like fiber glass and sheet steal wobble around at least a little bit. maybe im being a bit nit picky
     
  6. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,696
    Take a look at 19 seconds here though. Late models seem quite resilient compared to peoples expectations.
     
  7. matty1080

    matty1080
    Expand Collapse

    Joined:
    Mar 4, 2017
    Messages:
    487
    oh ok
    i still think they need to be a little weaker but less than i thought
     
  8. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 17, 2013
    Messages:
    4,696
    Yeah , maybe a bit . I have to add a couple tuning vars to it anyways .
     
  9. matty1080

    matty1080
    Expand Collapse

    Joined:
    Mar 4, 2017
    Messages:
    487
    sweet, good luck with it.
    cant wait to see how it turns out
     
  10. Shelby 427

    Shelby 427
    Expand Collapse

    Joined:
    Jan 5, 2017
    Messages:
    815
    ah, never heard of a paved late model before so I thought it was supposed to be a nascar that ran at Eldora or somewhere similar, it's not bad though, if I can get it to do burnouts then it's a good mod in my books, just wasn't as fast as I thought not knowing it was a paved late model
    --- Post updated ---
    and this clip helped me understand a lot of things I thought were wrong, the durabillity, speed, I understand now, and in that case it's an amazing start, I was running it on the ATE-ona raceway so that'll explain why it felt so slow, not designed for a superspeedway
     
  11. Boombox

    Boombox
    Expand Collapse

    Joined:
    Jun 14, 2015
    Messages:
    43
    Glad to see someone attempt this.
     
  12. sainther

    sainther
    Expand Collapse

    Joined:
    Feb 4, 2017
    Messages:
    103
    Keep it up this will be awsome, looks great so far! Good Work :D
     
  13. Starzcraft88

    Starzcraft88
    Expand Collapse

    Joined:
    Jun 24, 2017
    Messages:
    66
    That car is pretty hard to control as it just drifts out of control when attempting to steer at a somewhat high speed
     
  14. matty1080

    matty1080
    Expand Collapse

    Joined:
    Mar 4, 2017
    Messages:
    487
    I think its good that its hard to control Because i imagine a real life late model wouldnt be a walk in the park to drive either
     
    • Agree Agree x 3
  15. carlosjr

    carlosjr
    Expand Collapse
    Banned

    Joined:
    Jul 29, 2017
    Messages:
    232
    Out of curiosity, are you using a keyboard?
     
    • Agree Agree x 1
  16. Shelby 427

    Shelby 427
    Expand Collapse

    Joined:
    Jan 5, 2017
    Messages:
    815
    pretty easy with a wheel, about the same as my custom Bolide, not sure about a keyboard though
     
  17. carlosjr

    carlosjr
    Expand Collapse
    Banned

    Joined:
    Jul 29, 2017
    Messages:
    232
    Its meant for a wheel so it should drive fine with one
     
    • Informative Informative x 1
  18. jeffprice

    jeffprice
    Expand Collapse

    Joined:
    May 23, 2015
    Messages:
    6
    This is awesome!!
     
  19. matty1080

    matty1080
    Expand Collapse

    Joined:
    Mar 4, 2017
    Messages:
    487
    I find it handles fine with a wheel but i still have spun a few time
    Just the operator
     
    • Agree Agree x 2
    • Informative Informative x 1
  20. Starzcraft88

    Starzcraft88
    Expand Collapse

    Joined:
    Jun 24, 2017
    Messages:
    66
    I did use the keyboard, I also tested with a controller (Xbox One) which is a bit easier to control. But with both I find it hard to turn into corners on any of the common racetrack mods I have (ex. Indianapolis, Thunder Valley, Akron, etc.). If I had a steering wheel to use I would use that, but unfortunately for me I don't :(


    I agree, but I also think there should be some sort of option that would make the car somewhat easy to control with a keyboard/controller, for people like me who have a hard time steering. Or, maybe a specific tune setup that can relatively do the same thing.
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice