On Hold Gavril D series NASCAR truck (release date yet to be determined)

Discussion in 'Land' started by matty1080, Aug 1, 2017.

?

do you prefer me using rendered images in my updates or if i use the screenshots of the models?

Poll closed Aug 19, 2017.
  1. rendered

    44 vote(s)
    65.7%
  2. unrendered

    23 vote(s)
    34.3%
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  1. matty1080

    matty1080
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    Only way to do that would be to tune it to handle better with a controller or keyboard
    Its fully adjustable so if you know what your doing i would give that a go
     
    • Agree Agree x 1
  2. matty1080

    matty1080
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    I know i said i would have an update for the end of the week (today) but there isnt realy anything i can show.
    But i can give a small update and say that currently i am working on the main chassis jbeam file. I have writen it up and now it is just a case of tweaking all the values.
    I am redoing the jbeam structure for the third time because i made the last one a bit to complex and therefore quite laggy even though nothing was actualy being rendered in the game.

    We also have now got 2 engine options to chose from thanks to Mr carlosjr
    He had now made both restricted and unrestricted versions to replicate the two different engine setups used in NASCAR.
    There are many different areas of the project i have been working on and when i have something to show you next i will post it in the main article like always.
    I love hearing your sugestions and answering your questions so keep them coming
     
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  3. Spec Racer Z

    Spec Racer Z
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    Just want to wish you luck with this project. I'm always happy to see the number of dedicated race cars increasing in BeamNG, and it's awesome to see one based around the shell of an official BeamNG vehicle.
     
    • Like Like x 1
  4. matty1080

    matty1080
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    Thanks, apreciate it
     
  5. CarBro74

    CarBro74
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    Oooh, now that is cool. Truck stock cars. Yay.
     
    • Agree Agree x 1
  6. 1185323118

    1185323118
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    Did a quick drawing of 1995 craftsman truck as I suggested previously
    002.jpg
    highly un-detailed, but still cost me one and half hour though
     
    #406 1185323118, Sep 4, 2017
    Last edited: Sep 4, 2017
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  7. matty1080

    matty1080
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    Dude thats still pretty cool
    --- Post updated ---
    i have a question about textures...
    what resolution should the skin textures be, this is just for the outer layer of the body. the inside of the panels will be put on the main uv map
     
    #407 matty1080, Sep 4, 2017
    Last edited: Sep 4, 2017
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  8. matty1080

    matty1080
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    I realy want to make a version with the same front bumper as the one in your drawing now. Because seeing it like that it actualy looks realy good. Maybe if i find the time i will have it as an option. I already plan on having different bumper options ( one with a braced splitter and one like the one in the drawing) so i might aswell.
     
    • Agree Agree x 1
  9. winter fox

    winter fox
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    actually the Barstow isn't too much like it because a v8 9liter turbocharged is the one the used where I live in sydny ounce they brought some racecar trucks down for show and it seemed they were v8 9liter turbocharged from look and sound.
     
  10. carlosjr

    carlosjr
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    If we're using liters, the top three NASCAR series use 5.8 liter cast iron V8s, which at the time this truck is based off of mostly, were carbureted. There is no forced induction, any whine you hear is from the gearbox, which uses straight cut gears in real life.
     
  11. Billydabomb

    Billydabomb
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    I cant explain how excited i am for this. i used to be able to get into the trucks and rev the engine when i was younger. this would be like nostalgia.
     
  12. Akimbo Beta

    Akimbo Beta
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    Dude, that looks great!
     
  13. Max8Adam

    Max8Adam
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    Progress????
     
  14. matty1080

    matty1080
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    Been doing a lot of programming.
    And finishing up the front suspension mesh
    Also trying to work out how to make a decent uv map for textures and skins
     
  15. C747

    C747
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    LOL, so you are now on the UV?
    Nice to hear that! A question, what format will you use? PSD Maybe?
     
  16. matty1080

    matty1080
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    i have no idea
    im still trying to work it all out
     
  17. jacksonhock

    jacksonhock
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    Can't wait for this. This is so cool. When could we expect a release?
     
  18. CharredWing

    CharredWing
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    Nevermind, I was wrong.
     
    #418 CharredWing, Sep 6, 2017
    Last edited: Sep 6, 2017
  19. matty1080

    matty1080
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    UM UM
    WAIT I DIDNT SAY THAT!
    If i didnt have school then maybe but at the moment i have been a bit to busy to get a lot of work done
    I have had to chip away at it slowly but its getting there
    In a month i will probably have all the uv maps ready
    I might upload them as everyone seems to want them
     
  20. Max8Adam

    Max8Adam
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    That would be a great idea.
     
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