Released Gavril Vertex NA2- a mod with 24 months put into it 3.65 Rework

Completely reworked. The most customizable vehicle in the game! 106 configs and 1300 parts to choose

  1. Inn0centJok3r

    Inn0centJok3r
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    Hold up, for real????
    That’s kinda a bruh moment. I renamed the materials last update btw, which is probably why it’s broken for some. They are now independent from the bus
     
  2. ghghg

    ghghg
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    Yeah. They might not be that skilled, i would atleats credit you.
     
  3. Inn0centJok3r

    Inn0centJok3r
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    Can y‘all link some mods where they’re used in? I‘d like to contact the creators
     
  4. Lordlichi2006

    Lordlichi2006
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    they probs doing it since the vertex has a similar naming scheme for attachment compared to the bus
    and irrc the jato.dae in the bus gave me some issues one time (ended up making a turbine instead of a jato)
     
  5. ghghg

    ghghg
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    No sorry, not that I know of. You could try looking for cars taht have JATO configs, might help.
     
  6. Agent_Y

    Agent_Y
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    BeamNG Team

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    I might be remembering it wrong but I think the Prasu revamp by CRGZ had them at some point, or maybe it had Kashira ones? Either way taken from another mod, I'm not sure if this was the mod I think it was though and if it still has them. I don't remember any more mods in particular but there were definitely some low quality mods using them that are now probably removed from the forums. Same thing as with mods stealing wheels from D-Troxx and stuff from the openable doors mod. Since a material conflict is happening for some people, there must be more that still work.
     
  7. Lordlichi2006

    Lordlichi2006
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    yeah a lot of paid meshslaps have the openable doors/windows as a feature
    and its just the stolen openable mod in the same zip as the methslab
     
    • Agree Agree x 1
  8. Inn0centJok3r

    Inn0centJok3r
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    One way to distinguish the Vertex‘s JATOS is via the missing white plastic cover towards the front of the bottles- I removed it as it was just so large. The textures were also edited to remove shading from that area
     
  9. LaeMat

    LaeMat
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    It seems like it's not taken from your mod, then.
    upload_2023-2-7_17-16-41.png
     
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  10. dmc turbo

    dmc turbo
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    i watched a video of spooling diesel patreon mods and his countach restomod used d troxx wheels
     
  11. TheWater1234

    TheWater1234
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    Hello @Inn0centJok3r
    I would like to report a small problem.
    The point is that when you set the adjustable NOS, you can select certain ranges of values. I chose the one shown in the photo.
    upload_2023-2-12_21-43-25.png
    But when I go to the tuning section, I see that I can still choose extreme values.
    upload_2023-2-12_21-44-28.png
    Could you fix that?


    P.S Here is the power of the Drag configuration after inserting nitro and setting it to max power 5000 and increasing the idle value from 1000 to 2000.
     

    Attached Files:

    • Przechwytywanie1.png
    #2731 TheWater1234, Feb 12, 2023
    Last edited: Feb 12, 2023
  12. Inn0centJok3r

    Inn0centJok3r
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    I don’t really understand the issue.. you selected the one that can go to 3000kw, so the extreme values are intentional. Tho I guess the lower value isn’t
     
    • Agree Agree x 1
  13. TheWater1234

    TheWater1234
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    What I meant was that I chose the range from 105 to 3000. And I can still set it below 105. Now do you understand?
     
  14. Inn0centJok3r

    Inn0centJok3r
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    Yeah, I’ll fix that
     
  15. Matt_890s

    Matt_890s
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    Happy late birthday InnocentJoker! :)
     
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  16. AtaGe32

    AtaGe32
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    a wonderful mod, everything is fine in it, BUT there is one nuance. Opening the zip archive of the downloaded mod, I noticed a folder with mp3 audio format that is played in the car in the game, the question is whether it is possible to somehow include your own tracks in the car? If so, how?
    P.S.
    I put a few tracks to check if they would be played, but when I went into the game and tried to turn them on by switching to "custom", but the game answered me that "unknown track" and there was silence. Maybe I did something wrong?
     
  17. Inn0centJok3r

    Inn0centJok3r
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    Use the tutorial linked on the repo page
     
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  18. Agent_Y

    Agent_Y
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    BeamNG Team

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    Since last update, some configs became extremely laggy and spam the console with various errors, it was not a thing in the previous update, seems like you broke something important
    dffase.png fsasf.png
     
  19. Inn0centJok3r

    Inn0centJok3r
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    I accidentally broke 2 door jbeams. The others are intentional… well not the messages in the console but the feature they come from
     
  20. Agent_Y

    Agent_Y
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    BeamNG Team

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    If some of your beams have intentional behavior that causes console warnings, please mark them as optional, it disables warnings. Each warning lags the game because it has to open the log file, add the warning to it and save, then next warning etc. Normally it's not an issue but when the mod causes lots of warning at the same time the game can freeze for a second from it, and it's the case here.
     
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