Hold up, for real???? That’s kinda a bruh moment. I renamed the materials last update btw, which is probably why it’s broken for some. They are now independent from the bus
they probs doing it since the vertex has a similar naming scheme for attachment compared to the bus and irrc the jato.dae in the bus gave me some issues one time (ended up making a turbine instead of a jato)
I might be remembering it wrong but I think the Prasu revamp by CRGZ had them at some point, or maybe it had Kashira ones? Either way taken from another mod, I'm not sure if this was the mod I think it was though and if it still has them. I don't remember any more mods in particular but there were definitely some low quality mods using them that are now probably removed from the forums. Same thing as with mods stealing wheels from D-Troxx and stuff from the openable doors mod. Since a material conflict is happening for some people, there must be more that still work.
yeah a lot of paid meshslaps have the openable doors/windows as a feature and its just the stolen openable mod in the same zip as the methslab
One way to distinguish the Vertex‘s JATOS is via the missing white plastic cover towards the front of the bottles- I removed it as it was just so large. The textures were also edited to remove shading from that area
Hello @Inn0centJok3r I would like to report a small problem. The point is that when you set the adjustable NOS, you can select certain ranges of values. I chose the one shown in the photo. But when I go to the tuning section, I see that I can still choose extreme values. Could you fix that? P.S Here is the power of the Drag configuration after inserting nitro and setting it to max power 5000 and increasing the idle value from 1000 to 2000.
I don’t really understand the issue.. you selected the one that can go to 3000kw, so the extreme values are intentional. Tho I guess the lower value isn’t
What I meant was that I chose the range from 105 to 3000. And I can still set it below 105. Now do you understand?
a wonderful mod, everything is fine in it, BUT there is one nuance. Opening the zip archive of the downloaded mod, I noticed a folder with mp3 audio format that is played in the car in the game, the question is whether it is possible to somehow include your own tracks in the car? If so, how? P.S. I put a few tracks to check if they would be played, but when I went into the game and tried to turn them on by switching to "custom", but the game answered me that "unknown track" and there was silence. Maybe I did something wrong?
Since last update, some configs became extremely laggy and spam the console with various errors, it was not a thing in the previous update, seems like you broke something important
I accidentally broke 2 door jbeams. The others are intentional… well not the messages in the console but the feature they come from
If some of your beams have intentional behavior that causes console warnings, please mark them as optional, it disables warnings. Each warning lags the game because it has to open the log file, add the warning to it and save, then next warning etc. Normally it's not an issue but when the mod causes lots of warning at the same time the game can freeze for a second from it, and it's the case here.