Separate names with a comma.
Intel iGPU (6xx series) crashesFixed drivers available!Instructions here
Discussion in 'Beam-Monsters' started by enjoyinorc6742, Dec 3, 2016.
Actually, I didn't do anything...
Can someone tell me how to make it night time in the map editor?
Can you just do it from the side menu under "environment"
are those maps done yet? not to rush you just wondering!
As the one who made those track Mark converted, I'd love to see those tracks released and be able to drive on them.
Stupid question.....is there an easy way to set up like 8-10 cars? I've been spawning them, lining them up, applying the parking brake and flattening the tires.....for each one. Takes like 10-15 mins just to set it up. Is there a shortcut where i can just clone the cars? Or if someone is working on a map, can you please include this?
I watched the map editor tutorials and cant really figure it out. If someone comes out with a map with the cars there already, it would be super awesome. BTW, keep these awesome maps coming, they are all really fun to drive. I just hate that the car stacks/RV keep killing my truck
How hard is it to make a map in blender and put in beamng?
--- Post updated ---
Map doesn't show up for me in game.
Yup Leaving it to the brilliant minds of beamng...
I was there for supercross Saturday night! this was the course from last weekend..
How hard would it be to port over a track from RoR to Beam NG?
i think you'll enjoy this!
Yes I will, I have an updated version I need to put out.
my only request is to make the back of the ramps a bit smoother so i can go off them without rolling backwards. and maybe smoother ramp transitions on the larger jumps.
looks nice! a couple suggestions:
replace the barriers with something else. rip tires.
maybe have the old version and the new one selectable as a day/night option. i kinda liked the old one better.
I uploaded a day version above.
can you give them different filenames? because right now it has a filename conflict. a simple 'mtfairgrounds_day/mtfairgrounds_night' would fix this.
Ok, I think I fixed it.
i thought this was for rigs of rods and even then its just a .blend file?