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Discussion in 'General Off-Topic' started by Car crusher, Apr 4, 2014.
Just realised I've done more art this year so far than all of last year.
While testing some cars, tho, I have found something...crazy.
If you want a good car to tackle high speeds on a straight line, say, a Wangan-style race, and you don't have time for modifying (and happened to have a tons of cash for some reason) the ETK Kc6tx in automatic is probably a very nice choice for the job.
Let me explain for a while.
Obviously the SBR4 TTS2 (DCT) has a much better 0-100 acceleration and a higher top speed than the Kc6tx, but in a scenario where you need to run a long straight line for higher speeds, getting high speeds in a short time trumps 0-100 km/h acceleration. While testing the cars in WCUSA's highway from the Highway spawn point to the end of the highway I saw this results. (Note: both tested were untouched automatic models, with ESC turned off + transmission set to D and no test-affecting mods were installed)
The ETK Kc6tx managed to approach the top speed (nearly 300 km/h) in halfway the whole road. (picture of the car is taken on the end of the driveable highway)
The SBR4, however got the nearly the same speed at the end of the whole course.
Still not convinced? here's how they preform at a specific spot I picked.
At the specific spot, the Kc6tx got nearly 280 km/h while the SBR4 only managed to get 260 km/h.
You could argue that races such as Midnight Club-style races could use up more length than that road, but let's use that as a sample. Highways, even on repair, should have vehicles on the road. With it's excellent mid to high speed acceleration the ETK Kc6tx would easily recover back to it's original speed in high traffic (after turns), compared to the SBR4. Also, the K-Series tends to have a much rigid body, compared to the SBR4 (maybe because of the engine placement + higher weight) so in an event of a crash you could hurt less badly on the K-Series.
And you could say that the manual may actually get more top speed on the SBR4. If you compare it with the Kc6tx manual, yes. But compared to their automatic versions? Nope. Instead, I only saw 292-293 km/h on the end of the road with the same settings.
The K-Series does come with flaws, however. Firstly, the SBR4 is obviously cheaper, and thanks to the active aero the SBR4 does actually felt more stable on higher speeds.
But this doesn't mean that either car is bad. The SBR4 is much better for longer courses with less traffic, while the Kc6tx is a much better pick for courses with more traffic. Either way, both cars are excellent in their jobs, honestly.
And that concludes one thing, the Kc6tx (automatic) is a nice high-speed cruiser, even on stock.
(All test were conducted with stock configs, and controlled by KB-M)
I have found the new port area to be a lot of fun, and the new sequential gearbox sounds are awesome.
The corner and gap at 0:24 is such a great bit of map design, since it gives a fast setup on a curve into a tighter technical area. Feels awesome to nail it every time.
So I did this today:
3x AOC C27G1 144HZ displays in Nvidia Surround.
That's some fast driving there! What car is that tho?
That's such a sweet setup! Well done!
Its a Raven R20, currently its in development, and not available to the public.
There is a Raven R60 that you can download from the mod repository, but it is currently a little broken with the 0.16.0 update. So if the R60 interests you, I would give it a week for things to get sorted out*.
*I have pushed an update which is awaiting moderation, that will probably go live soon when the devs are back at work again (Monday might be a holiday for them?). However, the update only fixes the majority of the issues, not all of them (enough for the car to work normally when used with a slight workaround). When I find out what is going on with the issue that I haven't fixed yet, providing I can fix it, I will be pushing out another update.
Decided to play around with the traffic mod.
Nice driving, relaxing to watch. What map is that tho?
Ever wondered if Pittsburgh (Pennsylvania) would be a good place for someone to flip houses?
You might find it a bit of a surprise, but there is some potential for house flipping in Pittsburgh.
Ah, Pittsburgh. The armpit of the mid-west. It's even in the name.
This post written by Cincinnati Club.
This post sponsored by the Cleveland Association.
Also I'm that kid that grew up listening to trance.
Loved Winamp til about 2 years ago, after my PC crashed for the 3th time and had to redo all my playlists
Decided to do something interesting yesterday and finished it today.
Recently, I've been working on some lore for the BeamNG universe, along with some mods to go with it. What I have here is something I wrote a few days ago:
The following is a message from Farnesworth and Sons, Attorneys at Law*:
If you purchased a new Gavril Grand Marshal between the years of 1990 and 2012, you may be entitled to financial compensation. A Michigan court of appeals recently upheld a lower court's finding that a design flaw in the Gavril Next-Generation V8, specifically 335- and 366-ci variants, was known during the engine's production, that Gavril Motor Corporation did not act sufficiently to resolve this flaw, and that damages resulting from the flaw were reasonably foreseeable.
Wait, a design flaw?
Yes. The Gavril Next-Generation V8, as produced from 1988 to 2012, uses a plastic intake manifold. The manifold features several coolant channels, intended to keep the manifold from overheating during operation. This manifold design was used across the entire lineup of NG V8's - the 276-, 335- and 366-ci variants all feature this exact same component. However, the excess heat generated by the two larger engines exceeds the recommended limit for the type of plastic used. This causes the manifolds to become brittle over time, leading to premature wear, cracking, coolant leaks, and in at least two cases, catastrophic implosion.
How do I know if I was affected?
First, figure out what engine you have. The 335- and 366-ci engines are internally referred to as the 1F5 and 1F6, respectively. Check your VIN plate - if the sixth through eighth characters are 1F5 or 1F6, you have one of the engines subject to the ruling. Then, check the service record to find if any of the following problems occurred with your engine during or after its powertrain warranty period:
Cracked intake manifold
Coolant leaking from intake manifold
Engine "hydro-locking" due to coolant in intake air
Cylinder wall scoring due to plastic pieces in intake air
Engine failure requiring rebuild or full replacement as a consequence of any of the above
If so, you are entitled to damages as a result of this class-action lawsuit.
For years, Farnesworth and Sons have helped people like you get their rightful compensation. It's your money. Claim it today! Call 1-800-328-7448 now!
*This ad is intended as satire and no legal services whatsoever are actually being offered. No party mentioned in the above text actually exists. Do not call 1-800-EAT-SHIT.
I've been inactive for a couple of years, after being back these past couple months I'm disgusted by how annoying I used to be...
I can't believe people used to tolerate me haha.
This is basically an apology for everyone that was around when I was a spammy child.
Also, I've since built a new computer rig and I'm shocked that load times for maps in game still take about a minute. I have an M2 drive. any suggestions? I originally installed the game on an hdd, then I added the M2 drive to the board and dragged all of my hdd files (none were OS related) to the M2.
Should I take the time to reinstall everything to the M2 or is it something else?
It is what it is as far as I know
I have an SSD that is currently dedicated to housing the BeamNG folder that is normally in "MyDocuments", and I'm not sure that I saw much if any improvement over a nearly full spinning rust drive. I haven't timed it, so couldn't say for sure, but I didn't notice a speed up.