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Gavril Grand Marshal expansion mod
I wouldn't call posting in a thread where the last message was one month ago a "bump".
Will this one be updated too?
Surprisingly, still works.
@AR162B Excuse me, this MOD still can update?
Installation instructions: replace original "materials" file with one provided in this post.
Wow dude thanks for adding this. Replacing this was complicated but I still got it in.
How do you fix the missing textures in the mod
Read the title: OUTDATED
This mod no longer works.
AR16 will update his outdated mods. That will take a LONG time. In the mean time... Wait.
Hope it does not take that Long time... I mean it's a really great mod!
independantly from how all Ar162B fans are wishing to see his mods updated, he has a life and certainly can't make a priority of updating his mods.
Also just think about the fact that updating a mod can be tedious, while it's more interesting for a modder to create a new one.
He's made lot of work for this game already and may not have the same energy just for updating now.
Not saying there won't be updates, but just wait. Hoping, speculating, doesn't change anything in the concerned modder's life.
Something is wrong with my mod.
If I crash my wagons, their glasses don't shatter, they just become orange and has no glass shattering sounds. What is wrong with my mod?
The mod is pretty much dead right now, and its outdated. It does not work correctly in the latest versions of BeamNG drive, and you should avoid it.
Mods with an outdated tag didn't get it for no reason :/
am i the only one that thinks this looks like the car from the Grizwald family? comment on me if you agree.
No, I don't think it does, but you should check out this
Hows the update going for the current version of BeamNG drive? I am excited to drive some custom Grand Marshalls
is this dead? I hope not.
It's been dead. Please try not to bump threads unless it is absolutely necessary.
it was a question. You don't need to be like that about it.