I think it's about time to lock this thread down until the author is ready to release updates. It would be a shame if it got nuked. You guys need to realize and for the love of god try to understand the amount of work involved with mods of this scale. AR162B has a life, a very busy life, one that involves getting a heavy duty and serious education. He is no doubt humbled by the fanbase his mods have generated. Do AR162B a huge favor, have patience, have respect, understand the man is busy with his life. Do him a favor and stop being temper tantrum throwing imbeciles that could result in me losing the opportunity to enjoy the future of these epic mods. Cheers.
Hey so to everyone out there. Some kind of way the textures came back and there is no yellow. Everything works. I loaded the regular grand marshal first, then loaded the expansion pack and everything worked
yeah because the grand Marshall being spawned first fixed the missing textures. trying loading the mod first then it'll break This thread needs to be locked
steps for easy fix go to $your_game_home\content\vehicles\ example D:\games\BeamNG.drive v0.7.0.2\content\vehicles\ unpack stock archive fullsize.zip find file fullsize_glass_da.dds copy it with names fullsize_glass_dmg_da.dds and fullsize_glass_s.dds all other files you must delete other way find your archive with vagon mod find file materials.cs into it and open for editing change words fullsize_glass_dmg_da.dds and fullsize_glass_s.dds to fullsize_glass_da.dds save file and refresh archive. i think these two textures was in v0.4 and removed in next versions of game
100 percent of comments: "NOOOOOOOOOO FIX TH GLASS" Seriously though. AR162B is a normal human being that happens to be a modder for BeamNG. He also eats, sleeps, and goes to toilet. And, he has a job. So, stop begging for the mod to be fixed. He will fix it when he can. Deal with it.
really supporting the thread with that comment. He's still working on it though so ya he didn't bump it.