Gridmap Revamp

Discussion in 'Ideas and Suggestions' started by Leeloo, Feb 12, 2021.

  1. Spoon R24

    Spoon R24
    Expand Collapse

    Joined:
    Jan 19, 2021
    Messages:
    71
    crash testing center (IIHS/NCAP like)
     
    • Like Like x 4
    • Agree Agree x 2
  2. JacobGaming

    JacobGaming
    Expand Collapse

    Joined:
    Feb 7, 2021
    Messages:
    3
    New race track?
    --- Post updated ---
    Albo mapa menu, garage and autotest
     
  3. ㅤㅤㅤ...

    ㅤㅤㅤ...
    Expand Collapse

    Joined:
    Nov 8, 2020
    Messages:
    88
    Hills like Automation test track, also ice version

    Drag strip
     
    • Agree Agree x 2
    • Like Like x 1
  4. Negative_Playz_onYT

    Negative_Playz_onYT
    Expand Collapse

    Joined:
    Dec 21, 2020
    Messages:
    4
    I think you guys should add either a town scene with houses and stuff, or a massive destruction hill like the one you can see in the Brutal Slope mod (here: https://www.beamng.com/threads/brutal-slope.4296/ ) but with more, maybe an oval circuit, or baja circuit (as there are now trophy trucks in the vanilla game now with not many places to race them without mods).

    If non of the new things spark your minds, then you could use up some of the open space behind the skycurve track to put the crash testing objects instead of having them right in the center of where you would want to drive to reach the loop or the big jump.
    Thanks..
     
    • Like Like x 1
  5. Slugfest

    Slugfest
    Expand Collapse

    Joined:
    Jun 28, 2020
    Messages:
    620
    I'm not sure what specs you have, but to answer the first part of what you said, the gridmap is supposed to be easy to load, even on low-spec computers. That's why they don't have a ton of objects, particularly buildings.
     
    • Like Like x 3
    • Agree Agree x 3
  6. Negative_Playz_onYT

    Negative_Playz_onYT
    Expand Collapse

    Joined:
    Dec 21, 2020
    Messages:
    4
    That makes a bit more sense now that you put it that way. :|
     
  7. Slugfest

    Slugfest
    Expand Collapse

    Joined:
    Jun 28, 2020
    Messages:
    620
    Yeah, I think to myself sometimes, and it goes something like this: "well, we'll start by making it twice as big..." Then I end with "...and that'll take my computer about as long to load as Roane County" (20+ minutes sometimes :D)
     
  8. SKB

    SKB
    Expand Collapse

    Joined:
    Apr 22, 2017
    Messages:
    441
    Agreed.. me having a potato laptop, WCUSA takes forever to load... Gives me 20 fps.. gridmap take's mere seconds.. gives me 30 fps...
     
    #148 SKB, Feb 21, 2021
    Last edited: Feb 21, 2021
    • Agree Agree x 2
  9. Mili 2

    Mili 2
    Expand Collapse

    Joined:
    Apr 8, 2019
    Messages:
    45
    Treadmill to reach top speed without having to need a huge area for it.

    EDIT: I guess that would be prop only so nevermind.
     
  10. ARES IV

    ARES IV
    Expand Collapse

    Joined:
    May 6, 2019
    Messages:
    311
    Gridmap small pure is there for this and similar purposes :)
     
    • Agree Agree x 2
  11. P_enta

    P_enta
    Expand Collapse

    Joined:
    Jan 11, 2020
    Messages:
    1,884
    a water pad to test traction control systems on hydroplaning
     
    • Agree Agree x 11
  12. Spoon R24

    Spoon R24
    Expand Collapse

    Joined:
    Jan 19, 2021
    Messages:
    71
    a room made of ice only
    --- Post updated ---
    a hole with jello in the bottom
     
    • Like Like x 2
  13. ParadoxShiba

    ParadoxShiba
    Expand Collapse

    Joined:
    Jul 5, 2020
    Messages:
    705
    Only suggestion I have is to add some sort of offroad dirt track with different levels of bumps, different amounts of rocks, maybe even mud, etc. This could be placed on one of those big empty areas around the corners of the "testing area."
     
    • Like Like x 1
    • Agree Agree x 1
  14. killercar34

    killercar34
    Expand Collapse

    Joined:
    Sep 17, 2016
    Messages:
    269
    I share your pain, my friend.
     
    • Like Like x 1
    • Agree Agree x 1
  15. Kasir

    Kasir
    Expand Collapse

    Joined:
    Dec 27, 2018
    Messages:
    1,104
    Maybe some fun destruction stuff like a spike fall or whatever to fill up the space near T h e C o r n e r
     
    #155 Kasir, Feb 23, 2021
    Last edited: Feb 23, 2021
    • Agree Agree x 5
  16. ParadoxShiba

    ParadoxShiba
    Expand Collapse

    Joined:
    Jul 5, 2020
    Messages:
    705
    Yeah I agree. I feel like most of the stuff is located in the center of the whole thing, and there isn't much stuff around the corners with those huge empty areas.
     
    • Agree Agree x 5
  17. Slugfest

    Slugfest
    Expand Collapse

    Joined:
    Jun 28, 2020
    Messages:
    620
    I think a few more offroad sections would not be amiss. That way you could race around the current outside ring and have more offroad portions to make it more like a rally if you so choose.
     
    • Agree Agree x 3
  18. minkeyplayz

    minkeyplayz
    Expand Collapse

    Joined:
    Feb 21, 2021
    Messages:
    11
    like this
     

    Attached Files:

    • bigramp.png
  19. kodencoco

    kodencoco
    Expand Collapse
    Banned

    Joined:
    Feb 9, 2021
    Messages:
    9
    better beamng make Lamborghini but no private because its tresh
     
  20. Slugfest

    Slugfest
    Expand Collapse

    Joined:
    Jun 28, 2020
    Messages:
    620
    That could actually fit on the back of the tower to the southwest of where one starts...
     
    • Agree Agree x 1
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice