Grooved Test Range is a restricted military installation located somewhere in the Nevada desert. Many of the new military aircraft are tested here. It's the perfect place to fly aircraft, with a huge runway, and plenty of space to do manoeuvres. But if flying is not your thing (for whatever weird reason), Grooved Test Range and it's surroundings feature many kilometres of both asphalted and non-asphalted roads for you to drive in. Oh, and don't forget about the runway, it's a perfectly safe place to put your cars to the limit. Runways are some of the best places to do drag-races and such. Please note that the map is WIP, so there is some unfinished/unpolished stuff. Anyway, enjoy the map . Old content [v 0.2] description and images (saved for historic purposes) in the spoiler below. [Check the "Overview" tab for images of the current version] Spoiler I didn't want to release this map at this "early" stage, as I think it still needs way too much work. But because I think I won't be able to work on it for some time, I'm releasing it now so you can at least enjoy it in it's current state if you want. The map is pretty Huge, though kind of empty at the same time. In the future I would like to add more life to the map. Adding more roads, "villages" and stuff. There's plenty of space for all that and much more . The map is obviously unfinished, it also lacks many of the "airport stuff" I would like it to have. These will come eventually. Atm, it only features very basic stuff. Texturing and modelling of the current static objects is not finished. And the terrain needs work as-well. Also, keep these things into account: -Possible Performance Issues -No custom collision meshes for static objects. -No different LOD's for meshes. -The runway and taxiway's asphalt might get blurred and "mixed" with the dirt surrounding when viewed from oblique angles in the distance in some computers. -Extreme bumpiness on some roads sections that might leave them impracticable. Terrain needs to be flattened. **Use the roads at your own risk** -Grass/bushes "under" some roads. Causing some weird results. -Flickering grass/bushes & they are too big. -Some roads behave like dirt. -Many other problems Installation: Copy the zip directly to (user)/Documents/BeamNG.drive/mods . No need to extract. Screenshots, the good stuff : (imported from here) (imported from here) (imported from here) (imported from here) (imported from here) Also, the map is the one featured in this video (though a slightly older version): The release is supposed to contain problems and a lot of unfinished stuff, but feedback is very welcomed anyway. Have fun! It's really enjoyable to fly the B-25 here . ONLY WORKS ON EXPERIMENTAL VERSION If the map crashes when loading, check that your Mesh and Texture settings are set to "High". That is most probably the problem. Hope it helps! And sorry for the inconvenience, I don't really know how to fix that. PD: The name might change in the future. PD2: I suggest you set your Anisotropic filtering setting to 16x for sharper runway markings. PD3: This map is not only for planes, is also fun to explore it from the ground. PD(3!-2): Yeah, the zip file name is missing an "r". But I'm too lazy to re-upload it just for that Do NOT re-upload to any website.