I just drive with slidey cars cheat all the time, it's more realistic than the actual handling in gta 5.
thats what I did, but slidey cars could have easily been the option for GTA4 style driving, its not hard to implement a handling change on the fly, they should have included an option to use realistic driving and damage.. with all the features they've added to this game you would think someone over at Rockstar would have at least considered this... imagine how hard it must be to know everything about physics yet be forced to code physics for arcade style driving, all those years of college late nights wated studying for test, my professor.... oh wait.. oh you mean your paying me $10,000 to do this.. ok cool sure
Radically changing the driving style back to GTA 4's through any means has the potential to break a LOT of missions. I don't think Rockstar would go through the extensive testing to make sure everything works fine just for a group of people who want to downgrade to IV's driving.
Good point, alot of the mission are tied to the driving mechanics as they are, but mafia II was able to pull this off buuuut again GTA V is so drastically different from the driving of GTA IV that i could see it presenting a problem... if the game makes it to PC i hope the modding community can tackle this problem
Mafia 2 did it because it didn't recieve any updates that changed the handling, it's always been the same. The problem would arise CHANGING the handling, not having realistic to start with.
You can't reliably store the tank in plane hangers as far as I know. I searched for a while online, everyone said the hangars only store planes, and not very well either(if you own any air vehicles, the jeeps won't spawn when you buy them)... I know that when you buy a tank it spawns in the hangar though. I might give it a try with a throw-away car, see if it gets saved properly... I also had an unmarked cruiser saved(not the GTA 4 cruiser civil version, but an actual unmarked grey police car with sirens and hidden flashing lights), but for some reason it disappeared Probably got eaten by the garage bug.
You know what my favorite vehicle in the entire game is? Infernus? No. Rhino? No. Fighter jet? Nope. FBI and Ranger Granger: (imported from here) And my stage 3, blacked out, turbo SUV with off-road tires... (imported from here) Sports cars don't interest me at all, I couldn't care less about them. This SUV fascinates me, it looks so cool. And when you blow $20K on upgrades, oh baby..I'm in love. It's 4WD; Stage 3 engine, trans, armor. Stock suspension, turbo...off-road wheels with steelies. What's not to love? Hell, it drifts better than the sports cars. 2nd favortie is the BMX bike. I took that bike up the side of Chiliad, and not the way you're supposed to. Damn bike goes straight up, just keep peddling.
Aha, I favour the big old 4x4's and the SUVs too, although my favourite car is that big Bentley/Rolls/Chrysler300 type thing (no idea what its called), a luxury RWD monster, modded up to the max. One of my favourite details in the game is the mud/dirt (and water when it rains) that spews from the accelerating wheels, its just looks really good and helps connect the car to the surface. And speaking of rain, the weather system is just lovely, cruising through the desert in a thunderstorm, lightning flashing over the mountains, the rain on the road. Glorious. I leapt a car onto a flatbed truck on the train in the desert and spent a good half hour the other night just rolling around the map taking in the sights and admiring the graphics. As for the new police, generally they're fine, but they do have a frustrating habit of spawning in front of you regardless of where you're driving - down a lonely dirt road, through a railway tunnel etc making evasion trickier, but not impossible. The most reliable way I've found to shake the cops is simply to plough offroad and get lost in the landscape, then hide under a bridge or behind a building or something. Also, calling in an emergency vehicle and swiping it seems to make you invisible to roaming cops. The physics (aside from the damage) is just glorious though, even on the small, incidental stuff. I was driving around a construction site in a battered car with a squashed wheel looking for a likely ride, spied the security guard hut and his 4x4, so slowed and then bailed out of my moving car, tumbled hilariously into the 4x4 I wanted to nick and cracked my head on the bumper - the physics lent the impact a real weight, I even winced slightly as Trevor's head connected with metal. And then he lay there complaining for a few seconds before clambering to his feet, just as the fat security guard came toddling over who said "If I scalp you, I'll get a promotion!", so I got in quick with a punch as he ran up, BANG, perfect uppercut, his hat flew off skywards and he crumpled in a ragdoll heap Its just a tiny inconsequential moment, but all the low level systems came together to form something hilarious from the mundane. It is a wonderful game. Not perfect thanks to some odd design decisions, but overall just glorious.
It's hard for me to pick a favorite thing to do, but this might be it... Riding the train on the flat car, shooting every car on the freeway and every police helicopter that even tries to figure out how to keep up. 6 stars for 2 hours. Yes I spent 2 hours on the back of the train, it's that much fun. And the cops can never, ever get you.
First impression about GTA 5 multiplayer: Pretty complex, wich is good, but still full of bugs and game crashes, including maps and games not starting or loading and servers crashing. And there shouldn't even be the option to kill someone randomly on the map, this is so f***ing annoying. Did they include this option just to piss everyone off? And the "passive" option isn't working, I had it on since I started playing Mp and I already got overun and killed at least 4 times by some faggot kids. Also I don't know why the radar is full of shit. There is so much uselss stuff on it, why can't they just put the most important things on it instead of everything existing in the world, it's just a complete mess. But one very postive thing, is it me or is the driving more difficult than in SP, seems the cars have way less grip now?
This is due to driving skill being low in MP... Complete BS reason to me. Driving should've always had this low grip I can't access the multiplayer at all at the moment. Servers are completely broken, first mission trigger doesn't show. When I exit my character save data gets corrupted... I can understand the server issues, but a missing trigger on the very first mission? I can't get my head around how that didn't get fixed in internal beta testing.
Not a fan of the SUVs. Boring looking like their real counterparts and have no advantage to their size/weight. They're somehow worse uphill than supercars, which is odd. I prefer my sedans.
The only complaint I've got is that you can't drive off a 10 meter cliff without blowing up if you don't land on your wheels. Besides that I really enjoy this game.
GTA Online is completely broken Sat waiting at the "Launching session" screen twice for 5 minutes before giving up and turning off my console.
Had to dashboard about 5 times to finally get past the first mission which had different cut scene, UI and task each time,Very weird. I got stuck for about 10 minutes in what seemed to be a debug mode where I just stood with a blank blue menu and people appearing then dropping dead. Finally got past it and had some weird race with franklin. I can't blame them for it though. The game is great. I don't like the complexity of the multilayer though. It seems more complex than single player. Don't get me wrong i like it but if i was to me it up i would say this: Positives: Great variety of activity's -- Huge map -- loads of options and cool ideas negatives : should have correctly judged server load -- potentially to complex? I can't seem to quit the mission cycle -- 16 isn't very many players for such a large map.