GTA 5

Discussion in 'General Off-Topic' started by Charlie, Aug 22, 2013.

  1. Charlie

    Charlie
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  2. Davidbc

    Davidbc
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    ok my father is coming home from work with the game hahaha lots of stores are selling it already in barcelona:cool:
     
  3. DevKryton

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    Make some photos or videos of crashing please :)

    - - - Updated - - -

    Awww so many videos of it but not one with a good capture card or phone/camera. Why rockstar D:

    Mindblowing image of gta 5:


    (imported from here)
     
  4. gabester

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    Damage is somehow even more toned down than IV... like the cars barely crumple at all, and there's hardly any mechanical/wheel alignment damage. At least they figured out how to make car bumpers detach finally. Also the handling reminds me of San Andreas in a bad way :( This is judging from all the leaked footage. Haven't played it.
     
    #144 gabester, Sep 13, 2013
    Last edited: Sep 13, 2013
  5. marvtheking

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    ...
     
    #145 marvtheking, Sep 13, 2013
    Last edited by a moderator: Oct 21, 2015
  6. NkosiKarbul

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    wow, less car deformation is very dissapointing... i hope you can at least mod that again like in gta 4. any infos about that yet ?
     
  7. SleepyPickup

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    I'm going to toss my opinion in; I'm a GTA fan.

    I've been into the game since GTA 1 on PS1, then 2, then London, 3, Vice City, SA...

    Spent my childhood in 3, like most other hardcore GTA fans, then Vice City and it's EPIC soundtrack consumed me. And of course you could practically live a second life in San Andreas....

    IV was a game changer for me, custom cars, peds, handling, levels could be added in...race tracks and the sort. Every single car in mine handles exactly how I want it to, I've spent a year on the handling file alone, perfecting every car and code line night after night. That alone kept me very satisfied, and still does for the most part.

    But what killed it for was the game being in based in New York, I've been to NY...I am not a fan, I'll leave it at that. And in GTAIV I find myself going in circles, always coming back to the same spot or same freeway, alley, dead-end...no matter how many map mods I have (Egypt/pyramids, 5 different speedways/tracks, mountains,) I can't stand driving in NY.

    So to get on topic, I'm excited for V because they are *FINALLY* back in California/L.A. But I'm not super excited.. It's going to be SA 2.0, but also...not really?

    Don't get me too wrong, there will be a planet load of new content; New cars, new weapons, story, leveling system, player ability, re-touched graphics. Visually compared to it's predecessors, it's going to blow them out of the water. (especially when it's out on PC and you can max the settings.)

    But I just can't shake this feeling of..."I just don't care that much". I'm purely excited to just be out of mono-color NY, being able to see mountains and blue ocean. Oh yeah and a blue sky with weather...hah.

    I consider V to be San Andreas with a texture pack of sorts, if that makes sense. And of course with new everything.

    I haven't pre-ordered it, and I'm not buying it for a console. In a way the trailers and gameplay videos have given me the feeling like I've already played it. I can wait until it's out on PC, that's for certain.
     
  8. TuSKoblenz

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    can you become baby dogs ?? Because they´ve sex
     
  9. Samsuck

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    that's exactly what keeps me sceptical about gta5. Why do these games not have handling at least as good as in Mafia. I play the first Mafia even now and the driving physics is in many way superior to some current games. It destroys the gameplay for me when the cars don't behave like real ones at all.
     
  10. JAM3SwGAM3S

    JAM3SwGAM3S
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    Here is some decent quality videos
    WARNING there may be spoliers for some of you ( I have not added the main story videos ) just to clarify these videos are not mine
     
    #150 JAM3SwGAM3S, Sep 13, 2013
    Last edited by a moderator: Oct 21, 2015
  11. Nadeox1

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    The place crash was kinda..decent. At least the wing broke, but still pretty arcadey.
    Maybe you should remove the last video, there are kids watching this forum.
     
  12. DevKryton

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    The handling looks fo frekin arcady. I mean the game itself seem to be good but everything what concerns cars is a huge step down from gta 4.
    And they even sad "Every car has it's individual handling". Not to mention the bad crashing.

    Pretty disapointed yet, can't believe I bought a new xbox just to play gta5.
     
  13. JAM3SwGAM3S

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    Yer good point haha vid removed
     
  14. Samsuck

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    In the gameplay video they say something like "...everything from driving... is fun to do" . I was afraid that they mean it will be simpler and arcadeish, and it seems like it is. What's fun on cars that don't behave like real cars? ... I admit, it can be fun sometimes but in a game like this I simply don't want it.
     
  15. Nadeox1

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    It looks like they added some kind of Ambient Occlusion, no?
     
  16. gabester

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    The more footage I see, the more disappointed I am about the driving and damage. It looks like it's literally impossible to lose grip, and repeated head-on crashes do nothing more than make parts fall off and crinkle the bodywork subtly.
     
  17. Cira

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    Well if i remeber correctly classic unmodded GTA 4 also behaved funny in terms of crashing and driving ...

    Just you guys wait until GTA 5 comes out for PC, there you can mod the games physics to your needs :) No need to be disappointed, was kinda foreseeable.
     
  18. gabester

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    GTA 4 wasn't this bad. There's like, not even perceptible damage from a 30 mph meeting with a concrete wall. In GTA 4 you'd get a big dent and smashed lights and probably even light engine smoke.

    But yeah, let's hope for a PC version with moddable files...

    Also I noticed the "feature" of making the player car take less damage than the traffic cars it hits is still there.
     
  19. Pinecones

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    I'm pretty sure all games that involve car crashes will look really dated after Drive. :p
     
  20. Samsuck

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    wait a minute! It sounds like the "OMG pleaz maek dis in GtA 5 !!" isn't that out of reality, or is it? How hard would it be in theory to implement BeamNG physics in the GTA's engine?
     
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