I think this thing is about ready for a release Download The general idea is based on the RoadKill rat rod Jeep and the zero-f**ks-given-Rx7 that was featured on /Drive. What would happen if the creator of that Rx7 built a custom crawler/baja jeep frame and put a body on it that's dragged straight from the nearest field. Specs/data: Engine: Chevy 350 smallblock with a billion miles on it, custom bodged headers and no aircleaner(because why would you...), and animated carburetor Transmission: THM350(aka Turbo350) 3-speed automatic(with manual shifter) Transfercases: Dana300 coupled to an NP241 doubler(so 2 transfer cases combined!), which results in 7 forward gears and 3 reverse gears(because I left out a few gears when they were too similar or not useful enough) Axles: Dana60s. Eventually the driveshafts will be animated, this will only start working for you guys when the Race update has been released. Wheels: 37" Irok tires wrapped around widened 16" HMMWV(Humvee/Hummer H1) rims Body: early 1942 Willys MB. Front fenders are raised and rear wheelarches cut to allow more flex with bigger wheels. Windowframe is chopped for extra gangster-lean. The black-out lights all work properly(as low beams) and all the body/accessory parts you'd expect to move in real life, move in-game too. As far as possible, the invidividual pieces of the car all have their real weight(transfercase, axles, fenders, hood etcetera). Many thanks to anyone who helped "alpha-testing" this, especially Dkutch and Dennis-W. Also thanks to Dennis-W for letting me almost straight-up "copy" his Dana60 axles and re-tuning my suspension. Have fun and let me know what you think! And 2 really cool pictures DevKryton made And his video, which is super epic.
Aww man the suspension is perfect, Hands down best for landing jumps. I can't wait for a proper Baja course to tear around now! Thanks Mythbuster!
My only suggestion is, If the 350 is like an 80's or 70's 350 with a load and a half of miles on it, Wouldn't it have more like 230hp rather than 393hp?
Found a small bug with the mesh when you remove the body: Other than that it is brilliant! Great work, Mythbuster!
this is awesome, love all the detail you put into it, only problem so far is the brakes make the car unstable and when i use them when fully flexed the rear control arms broke.
Meh, 1970 350 small block made this much. Let's just say it was rebuilt or something, or bored out and rebuilt... I know it's all a bit impossible, but hey, sometimes you gotta ditch realism for fun, imho. Yeah, this will also be fixed in the race update. They're recoding some stuff to eliminate that.
Awesome jeep, people like you are the reason why this will be the best soft body physics game for a long time.
i too am a fan of road kill - - - Updated - - - cool jeep i like the way the thing on the carb open as you accelerate and deformation is good to
I noticed a small bug where when you are driving the crawler version in manual if you put it in gear then hit the breaks while sitting still the back suspension rises till the axle slides under the cab on the jeep
Yes, they're recoding this for the race update, but Ill try to fix it a little bit too. Just realised I forgot the radiator completely. Will re-upload in a few minutes.
Random bug I found messing about with the parts: if you remove the steering linkages then add them back, you won't be able to steer. Camera bugs: First person camera is at an odd angle imo. It's like the driver is looking up all the time. First person camera node [551] likes to go under the vehicle in hard crashes. This is very high quality for a beta, loving it so far.