HELP! How do I export vehicles from beamng to blender?

Discussion in 'Programming' started by TheodoreB, Nov 19, 2020.

  1. TheodoreB

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    Oct 10, 2020
    I have been trying to make another body for the bluebuck where it is a pickup, now I want to know how do I get the files changed or find the files so I can put them in Blender? Or how do I import files into blender from beamng drive it would also be helpful knowing how to put it back into the game.
  2. Opteryx

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    Aug 25, 2020
    You need to go into your /steamapps/ directory, which contains files that make the game run, and go into content>vehichles Find Unzip it to the folder and make sure you didn't delete the Find the .DAE file and go into blender. You cant open .dae files in blender, you have to import a Collada Default (dae) in it. Once it is imported, you are ready to go. (Texture locations will not be saved as it is an imported file)
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