I was just driving of cliffs on cliff with the Rocket Plane Bolide and I crashed into the water and BOOM!!! This comes up with a 3 minute 2 frames a second!!! The pictures are the result of it.
That vehicle was made for an older version of BeamNG.Drive, so it's probably not tuned perfectly for the lot of changes that there was since it was made, hence making it quite unstable, so that happens when physics go nuts. Weird thing is that the game should automatically reset the vehicle as soon it detects instability-