So I was messing around in BeamNG and created a scenario very similar to that of a typical but severe accident involving alcohol. None of the vehicles were travelling at an excessive rate of speed nor were there any extreme factors in the accident, however 4 out of 5 people involved in the crash would have sustained fatal injuries. Time in game was approximately 1:00 AM when a white Hopper with four occupants veered over the centerline, colliding head-on with a green Roamer with one occupant inside. Both vehicles were travelling between speeds of 50-65 MPH. The four occupants in the Hopper would have most likely sustained fatal injuries, as the two in the front seat were crushed by the collapsing dashboard and the two in the rear seat were ejected from the vehicle after making contact with rigid metal at a high rate of speed. The occupant in the Roamer would most likely have survived however would have sustained crippling injuries to the neck and legs. Heres some screenshots I took of the collision. Even though it isn't real, these physics are damn realistic!