High velocity atomization

Discussion in 'Ideas and Suggestions' started by Hati, Feb 24, 2014.

  1. Hati

    Hati
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    http://www.youtube.com/watch?v=RZjhxuhTmGk

    At velocities we will no doubt see in this game it might make sense to emulate this kind of thing, and after we reach really ludicrous speeds begin turning cars into particles and removing chunks of the node/beam model. This isn't really tearing the car into pieces so much as I'm suggesting vaporizing vehicles if you think its a fun idea to smash jets into stuff at 500mph or modifying the ibishu covet to do the same.
     
  2. n0ah1897

    n0ah1897
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    That is crazy. I love it :D
     
  3. TheRedWombat

    TheRedWombat
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    This would be fantastic to have, though it probs would be a while before this could be modeled in BNG, if ever... still, fun stuff!
     
  4. Cardinal799

    Cardinal799
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    Those stupid Muggles trying to get their planes through Platform 9 3/4!
     
  5. TechnicolorDalek

    TechnicolorDalek
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    I am a stupid muggle and this is offensive.
     
  6. Stormdrain

    Stormdrain
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    I am offensive and this is a stupid muggle.
     
  7. SixSixSevenSeven

    SixSixSevenSeven
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    They actually have this setup in Kings Cross now:
    London+Marathon+003.JPG
     
  8. bhorton

    bhorton
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    That is the one problem with Britain. Notice the fact that it has to be chained to the wall, to prevent people stealing half a trolley. Sometimes, even I wonder.
     
  9. SixSixSevenSeven

    SixSixSevenSeven
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    Yeah, I didnt get that either.
    But then I didn't get the dude walking around northampton with half a horse costume either.
     
  10. Cardinal799

    Cardinal799
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    Wait, what about the camera nodes? What would they attach to during this whole thing? (If it was implemented)
     
  11. TheRedWombat

    TheRedWombat
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    They could just stop midair, or when their connection is broken, it could go to a free camera until the next car is spawned.
     
  12. TechnicolorDalek

    TechnicolorDalek
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    Drowsy's jet plane will disintegrate at about 2000mph. The camera just kinda floats in the middle of the wreckage.
     
  13. B25Mitch

    B25Mitch
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    This has already been partially implemented in the sense that meshes can have regions deleted entirely, as seen in the Civetta Bolide's bumpers and the Gavril H-series box upfit. All we need now is a method for generating particles and/or small, indistinct debris (as in Next Car Game) when elements are 'eroded' in this manner.

    I suspect it wouldn't be much more complex than the existing system which spawns dynamic sparks and dust/debris particles on impacts, so I'd say there's a real possibility we'll see this one day.
     
  14. TheRedWombat

    TheRedWombat
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    Grr, I need BeamNG.Drive, so I can test that dang jet...
     
  15. Doyle524

    Doyle524
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    Then buy it! It was the best $15 I think I ever spent. Not only do you get the awesome stuff that IS BeamNG, you also get access to all the excellent (and not-so-excellent, but most are quite good) community mods! :cool:
     
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