Hirochi CCF Bug Reporting Pre-Rework 2.1.0

Pre-Rework version of a small compact roadster.

  1. Theo Wilkinson

    Theo Wilkinson
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    More CCF 2.0.0 Updates!
    LHD engbaycrap, and eCCF one now has the new stuff
    upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png
    jbeamed the cover
    upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png
    upload_2022-1-24_16-21-11.png
    ___
    _ upload_2022-1-24_16-21-11.png
    Dealer plates, mainly for the thumbnails
    upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png
    Thumbnail update
    upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png
    More gauge lights and general improvements for conciseness
    upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png
    And finally, crash safety improvements (40mph, still some edits to be done)
    upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.png upload_2022-1-24_16-21-11.jpeg
     
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  2. TheSomething

    TheSomething
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    Banned

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    CCF becoming better and better. What this car will become when you end doing this thing?
     
  3. Slugfest

    Slugfest
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    I'm sorry if English is not your first language, but I don't understand this...
     
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  4. Theo Wilkinson

    Theo Wilkinson
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    Current update 2.0.0 changelog, I’ll send this occasionally
    - Exhaust jbeams improved
    - Start exhaust now only emits on 1 side
    - Exhausts have more matted textures
    - Start bumper no longer has a body colour rim to it
    - Bonnet no longer/rarely sinks in
    - Doors now have more support
    - Front bumper more rigid and less prone to folding, with 2 rigidifiers and more crossing beams
    - Interior warning stickers separated for better readability and to get rid of the awful low quality textures.
    - Bonnet now has 3 nodes on the front rather than 5, and is more rigid
    - Full Body Panel retexture, with new door handle normals etc
    - Full internal retexture (excl. interior)
    - 200-4S now has its original intended horsepower back
    - new engbaycrap, with new radsupport, rear bumper support, huge front bumper support edits, and so on
    - new itb models
    - door lock models
    - new window seals
    - boot-quarter panel-roofrail flow edits
    - eCCF esc actually works
    - huge body model edits
    - door hinge is straight, and opens further
    - boot badge plinth is gloss again and boot liner is the correct texture
    - new engbay texture
    - engbay models improved
    - engine bay void cover with jbeam
    - windscreen border sides decreased
    - general small tweaks
    - CCF2 dealer plates (in the bumper options)
    - esc, abs and tcs lights replaced for realism
    - headlights now have spotlights
    - lhd engbaycrap
    - huge crash safety improvements
    - gauge lights almost redone
     
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  5. Slugfest

    Slugfest
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    I just want to take a moment to note the engbay, engbaycrap, radsupport, and rigidifiers here, I love the way you work on this :D
     
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  6. Fonnie Faxbear

    Fonnie Faxbear
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    Not sure if this is a known issue, but the 190-4 (M) config spawns up as LHD and not RHD like depicted in the thumbnail
     
  7. TheSomething

    TheSomething
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    I mean what this car become when Theo end...... A thing (sorry if I seemed ride)
     
  8. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    ????? This still makes zero sense
     
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  9. Slugfest

    Slugfest
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    Are you asking what this car will become when Theo is finished?
     
  10. Abo Ali Altmimi

    Abo Ali Altmimi
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    btw if you want try
    Hybrid Arcanox Core | BeamNG this nice
     
  11. Slugfest

    Slugfest
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    Having do download mods to use other mods isn't optimal... It works okay if you're into Arcanox's mods, but isn't all that great otherwise :(
     
  12. TheSomething

    TheSomething
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    Something like this yeah
     
  13. Theo Wilkinson

    Theo Wilkinson
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    If I made a hybrid I’d want to make it myself
     
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  14. Theo Wilkinson

    Theo Wilkinson
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    Most sharps are now bevels on the body panels
    upload_2022-1-26_22-22-46.png upload_2022-1-26_22-22-46.png
    Headlights properly work
    upload_2022-1-26_22-22-46.png upload_2022-1-26_22-22-46.png upload_2022-1-26_22-22-46.png
    A FB6 (if you spot the new thing you get.. nothing)
    upload_2022-1-26_22-22-46.png
    and 3 rounds of wrecking a start in the name of jbeam research
    upload_2022-1-26_22-22-46.png upload_2022-1-26_22-22-46.png upload_2022-1-26_22-22-46.png

    All I’ve got left is start headlight beams, and beta testing
     
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  15. Fla07

    Fla07
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    Probably a new splitter or bumper is coming for us to see :). Nice work!
     
  16. Theo Wilkinson

    Theo Wilkinson
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    Start Spotlights done!
    upload_2022-1-27_22-41-30.png upload_2022-1-27_22-41-30.png upload_2022-1-27_22-41-30.png upload_2022-1-27_22-41-30.png

    DRLs break properly on the start too
    upload_2022-1-27_22-41-30.png

    And that’s it all done! I’ll have a day or so of beta testing in my server’s mod access, 2.0.0 should release on Saturday if it all goes smoothly.
    upload_2022-1-27_22-41-30.png
     
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  17. Theo Wilkinson

    Theo Wilkinson
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    upload_2022-1-28_21-30-37.png
    I'll get it uploaded in an hour or so, as id like to be there when it is :)
     
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  18. Theo Wilkinson

    Theo Wilkinson
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    Theo Wilkinson updated 2022 Hirochi CCF with a new update entry:

    Huge amounts of redone stuff, and some new stuff on top of that!

    Read the rest of this update entry...
     
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  19. a plane guy

    a plane guy
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    That was a quick hour lol
     
  20. Theo Wilkinson

    Theo Wilkinson
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    Now this update’s out I’m happy to announce that there’s been a change to content creation rules on the CCF

    Look on the main page, 2nd paragraph :)
     
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