Hirochi CCF Rework Bug Reporting Rework 1.1.6.1

The ground-up rework of a small roadster with big ambitions. Now includes an interactive screen!

  1. Leo Zieger

    Leo Zieger
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    screenshot_2023-12-26_09-04-35.png
    Idk if this has been mentioned before, but if you switch DSE to "empty" or to "race" the dashboard becomes like this (see left of the tachometer) 190-4 DCT
     
  2. askyour_dad

    askyour_dad
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    I have this weird bug and i dont know what causes it but when im in career mode and during certain missions, it spawns a ccf. the game goes black and it needs a restart, this is after it showed some fatal lua error that mentioned the ccf
     
  3. hacker420

    hacker420
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    hm should parking sensors and ADAS be on in track mode?
     
  4. MarcDoesRacing

    MarcDoesRacing
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    the #17 cup car has road tires rather than the race tires the other three cars have
     
  5. SSRG

    SSRG
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    In a crash, the hood cam node can just detach itself and fly away (not as in actually fly but go far away from the body from the momentum of the crash). I’m not sure if this is how it should be/if there’s a way to make it stick to the car.
     
  6. ghost_cauli

    ghost_cauli
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    I don't know if it has been reported yet, but aftermarket parts have numerous UV mapping issues (primarily TIMS stuff).

    screenshot_2023-12-26_19-32-44.png ccf_aftermarket.png
     
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  7. Theo Wilkinson

    Theo Wilkinson
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    yes
    --- Post updated ---
    yeah, i realised i forgot to look over these just after release :(
    --- Post updated ---
    can you reproduce this and then send the userfolder\0.31\beamng.log
     
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  8. hacker420

    hacker420
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    seems kinda weird to me
     
  9. SSRG

    SSRG
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    I mean it’s basically Sport Mode, right? Just called Track.
    Or a Sport Mode doubling as a Race Mode. idk
     
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  10. Theo Wilkinson

    Theo Wilkinson
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    its essentially renamed sport mode, while street = comfort
     
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  11. hacker420

    hacker420
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    Could you maybe add some option to disable ADAS (without disabling traction and stability control), like there is a button in the interior to disable parking sensors?
     
  12. Theo Wilkinson

    Theo Wilkinson
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    Current 1.0.1 changelog:
    - fixed eCCF not having a working esc
    - fixed auto lights not enabling low beams
    - fixed getvehobbs causing issues on lua reload
    - updated auto headlight logic
    - fixed most aftermarket skin UVs
    - renamed S20 engine block to a more apt name
    - fixed end of all 3 bonnets' UVs
    - added aftermarket skins to literally everything
    - added all skins to vela textures (vela_main and vela_RF)
    - fixed screen not showing steam name
    - added 5kg and 10kg nitro options
    - made the emotors more efficient
    - fixed conflict between CCF-B and the pre-rework equivalent

    The goal is to fix literally all of the known bugs on message #1, but some things may not be possible to fix/i havent got the skills to fix :)
     
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  13. papagei

    papagei
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    Sorry if this has been mentioned before, but for the beam pattern for LHD is incorrect. Currently the beam pattern for RHD markets is also used for the LHD model. RHD models have the correct beam pattern and thus don't need to be changed.

    Current (incorrect) beam pattern for LHD
    wrong.jpg

    Better beam pattern for LHD (flipped the beam pattern textures)
    better.jpg
     
  14. Theo Wilkinson

    Theo Wilkinson
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    This hasnt been done for file size reasons (each light cookie is 1024x iirc)
     
  15. Leo Zieger

    Leo Zieger
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    This setup is actually 3 seconds slower than the original setup on a 1.35 km 40m-distance slalom. So no thank you! Besides it makes no sense in increasing the spring rate and leave damping untouched.
     
  16. xpogosam

    xpogosam
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    Jun 19, 2020
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    Interesting. Felt good to me. What would you advise for the damping then?
     
  17. LordChrissi

    LordChrissi
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    @Theo Wilkinson
    Any plans on adding an Inline 4 engine?
    I really like the sound and feeling of an I4, and especially in a Roadster the perfect engine is an I4 IMO
    I understand the idea of the boxer like in the Subaru BRZ, but it just doesnt handle the same as an I4
    Also sorry for posting it here, i already wrote it in the other thread but you don't seem to be active there
     
  18. Theo Wilkinson

    Theo Wilkinson
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    not OEM or from me, no- it was always meant to have a F4/F6
    im sorry, its incredibly difficult to manage instagram, discord, the beamng forums and some other places all at once when you have such an unexpectedly popular mod
     
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  19. Leo Zieger

    Leo Zieger
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    I believe you that it felt better because it is more responsive. But unfortunately it is always a compromise between cornering speed (soft suspension better) and responsiveness (hard suspension better). I think not the damping is the problem, but the anti-roll bars may be too rigid. Then the car rather skids than turn-in. Maybe that´s a first step. And slalom speed isn´t everything. But also on the hill climb in Italy/Casteletto the test-mule was 4 seconds slower, I tested it.
     
  20. hubert2005 kam

    hubert2005 kam
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    the rear boot opens very easily when its crashed even lightly
     
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