Theo Wilkinson updated 2020 Hirochi CCF with a new update entry: Fixes Read the rest of this update entry...
now encountering an issue where changing drive modes breaks the CCF much like the patched cup issue. anyone else...?
The game will crash when I press "Continue at challenge start" in the Hirochi Raceway time trial in the CCF2. I don't know why.
Would like to mention a couple bugs I found with the latest update. The supercharged hood still has the no texture bug even after clearing my cache. Another bug the supercharger seems to disappear after a couple mild front end collisions, the belt and the pulley are still there, but the rest of the supercharger disappears.
This thing has mad tuning potential. Did a couple of top speed runs and was able to hit 410MPH. Maybe in the next update, you can add drag radiators? https://www.reddit.com/r/BeamNG/comments/1m9sw3k/any_way_to_keep_this_thing_from_overheating/ https://www.reddit.com/r/BeamNG/comments/1mb2qy4/finally_cracked_400mph_with_the_ccf/
Okay, I would like to start off by saying that this mod is badass, when it worked. I host a BeamMP server, and this car crashes EVERYONES game. Doesnt matter what config you choose, the CCF, when selected, will only crash your game in a matter of a few minutes. Noticed this after the Hotfix for the cup car, but I didnt have any problem prior to July 21st patch. Thanks for the read, hopefully it gets fixed
Hi, just wanted to alert you to a few little bugs/hiccups with the race suspension. The step size for the front spring/damper adjust is set to 100, but all the rear values have a step size of 10. Makes clicking the values up or down a bit janky. The rear fast bump setting is also labelled as "Fast Rebound Damping" and not "Fast Bump Damping". The tooltips for both fast bump and rebound are correct, though. P.S: Have you considered making an adjustable sequential option for the cup car? I keep running up to redline on 6th on some of the straightaways, but I can't make the final drive any longer without shuddery starts
Hello, the light bar for the police version makes my head hurt. So I was hoping maybe a suggestive idea is to just put the lights on the bumper. Maybe in the window, while adding flashing head lights and taillights like that of the Buckell Bastion. Then just remove the light bar altogether, so it's a bit better looking. Or maybe add an undercover with these as an additional idea perhaps.
is the regen braking going to be adjustable in the future in electric models thru the screen or js keybinds, also will there be a reverse cam in the future? zeit already made one, and anyone can use it for their mods, it would be nice to see a built-in one
We don't care much about BeamMP at this point in time. None of us use it, so if you could attach a log that contains an error or similar, I could take a look.
Thats kind of a shame since a lot of people play on Multiplayer and this mod is considered one of the highest rated mods Whenever you're in a CCF and other people start queueing in other cars or parts, it will crash your game.
For some reason when I go to navigation (or any other menu) I can't go to the main menu from nav to music for example, is there any way to go back to the main menu of the infotainment system?
Not a bug, but a question: In the vehicle settings, there is a section for the reverse camera, but I can't enable or disable it. It seems like there isn't any reverse camera for the CCF. Is there any other mod I need to get the camera?
Sadly the CCF doesn’t have a functional camera, as it wasn’t possible when the screen was made nearly 2 years ago
Oh I see! Thanks alot of the help, sorry to bother you with another question, What does it mean with satellite data? Where can I add that?