WIP Beta released Hirochi Sunstorm (PLEASE READ UPDATE PAGE) 1.0.2

Hirochi's solution to the Scintilla swarms

  1. Angry_Bird

    Angry_Bird
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    INB4 People say this mod is dead:

    I am just having too much sh*t going on these months in general and I have exams coming up in a week. Also my laptop storage is tiny soo I will probably have to upgrade it along the RAM too.
     
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  2. Angry_Bird

    Angry_Bird
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    Alright I am resuming on working on this mod with me learning more of how the Jbeam works. The engine JBeam will be Bolide-based and so as the AWD system that I learned from making a Bolide AWD prototype. There is some changes on the V8 model as well which it will be based on the Bolide LS7 model.
     
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  3. Angry_Bird

    Angry_Bird
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    upload_2023-6-18_1-22-25.png

    Sneak peek on new revised body (yes also made the mid interior that will NOT collide with the front seats mesh)
     
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  4. Angry_Bird

    Angry_Bird
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    upload_2023-6-18_19-8-18.png

    6.2L OHV V8 fits surprisingly well, I assume V10 will do the same too.

    Adjusted the subframe attachments to suspension for the mid engine version too. Now moving on to the engine mounts.

    June 19th Update: V10 does fit the engine bay very well like the V8. Tbh I might gonna be lazy on the turbo parts and reuse them (dw tho I will make sure the manifolds and piping fit for each engine)
     
    #24 Angry_Bird, Jun 19, 2023
    Last edited: Jun 20, 2023
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  5. haraja

    haraja
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    Maybe you can put in like, a (super/turbo)charged boxer 8 engine... Hirochi seems like the weird, quirky company and I think it would fit quite well... Just a suggestion though, I love the progress
     
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  6. NotElyBuendia

    NotElyBuendia
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    So it is an SBR4 but equally as terrifying to drive as a Scintilla.

    As Alex Kersten from Car Throttle says, "Danger is fun!"
     
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  7. Angry_Bird

    Angry_Bird
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    Yes, even more terrifying than the Scintilla. But less deadly than driving a Bolide though.
     
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  8. NotElyBuendia

    NotElyBuendia
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    Boo! Since I am a psychopath, I need a car more dangerous than a Bolide. Something to piss a lot of people off, including sim racers!

    (This is a joke, I still want to be alive)
     
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  9. Angry_Bird

    Angry_Bird
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    Screenshot2023-06-25184129.png

    Done subframe modification with connection to unibody. Now only engine piping to go as well as coolant lines and fuellines (Done by June 26th).

    5.2L V10 and 6.2L V8 are overlapped yes (WIP)

    Edit: Done the coolant and fuel lines, now try to model the front diff as transfercases for AWD system (or I might have to port model from ETK or Scintilla)
     
    #29 Angry_Bird, Jun 26, 2023
    Last edited: Jun 27, 2023
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  10. Angry_Bird

    Angry_Bird
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    Screenshot2023-06-29015743.png

    What's done for now: Changed some ideas about the engine parts and I have decided to share the turbocharging as well as supercharging (NA too for the pipes and throttle bodies) between the LS and the V10. The exhaust header pipes are done too.

    New issues: However I have discovered a relatively minor issue with the chassis' normals (red when viewed from outside for the engine bay chassis) meaning I will have to duplicate another time and then adjust the nodes and the model with the normals flipped (so it doesn't look transparent when looking from the outside like the engine bay).

    @Javascript_ @Kueso @haraja
     
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  11. Angry_Bird

    Angry_Bird
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    Done the models dae (finally), the engine will be based on the Bolide JBeam as well as the transaxle too (including the transfercase since the base SBR4 does NOT have a transfercase at all), my Bolide AWD prototype will come handy here.

    Anyways, time for a pic dump
    Screenshot2023-07-01001104.png Screenshot2023-07-01001122.png Screenshot2023-07-01001135.png
     
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  12. Angry_Bird

    Angry_Bird
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    Alright I got good news and bad news as I am porting the models and adjusted jbeam into the game.

    The good news is that the models and textures (save for the mid engine bay interior where I still need to find a way to flip those normals), the bad news is that the body jbeam is a dumpster fire.

    V10 Engine model btw:
    screenshot_2023-07-07_01-24-35.png
     
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  13. Angry_Bird

    Angry_Bird
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    Screenshot2023-07-08111259.png

    Idk why the muffler is out that far tbh

    Edit: Also the engine mesh front seems to be droppy despite the engine beams are good

    Screenshot2023-07-08123119.png

    @Javascript_
     
    #33 Angry_Bird, Jul 8, 2023
    Last edited: Jul 8, 2023
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  14. Angry_Bird

    Angry_Bird
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    @driftbox Can you please do the lettering models for the Sunstorm (both the texture maps and the dae in SBR4)? Similar the way you were doing with the ETK 800 V10 mod?

    sunstormlettering.png

    png with transparent base is already provided btw. I want each of the word (Sunstorm, GT, S, R, 8, 10, SC, TT to be separate so making configs lettering would be easier.
     
  15. Nicelittle

    Nicelittle
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    Use edge split modifier in blender @55°-ish to get rid of weird shading, looking forward to driving this!
     
  16. Angry_Bird

    Angry_Bird
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    There are also much bigger problems that will jeopardizing the car's driving than the shading, check pms.

    Edit: Also I opened Blender for the engine alignment and it looks good and matches the cooling pipes, idk why in Beam the mesh is dipping to the front

    Screenshot2023-07-12110244.png
     
  17. Angry_Bird

    Angry_Bird
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    screenshot_2023-07-12_21-15-45.png

    Why tf the engine is dipping to the front?! Also the beams should be moving back too!

    Blender before exporting (note the red circles where the cooling hoses match unlike in the game):
    Screenshot2023-07-12234556.png
     
  18. Angry_Bird

    Angry_Bird
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    upload_2023-7-14_1-52-40.png

    Good news: Turns out as I deleted the node offset in the engine section of the body, it went back to normal (incl. the oil pan too). Now all thats left is the lettering.
     
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  19. Derpitron

    Derpitron
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    It looks quite cool! But looks mostly like just the normal KLJP SBR4 though. I thought it would be more "coupe" shaped?
     
  20. Angry_Bird

    Angry_Bird
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    Yes I intend to keep the KLJP like SBR4 since it does already look like an Audi R8 (which this mod is based on), and it will use a mid-engine layout with a 5.2L V10 ofc.

    @Kueso and @LJ74 already gave permission via PMs to use the body.
     
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