Re: Honda Prelude SN - ver. 1.0 yes, steps to reproduce are go to abandoned rallycross track, choose prelude with wantanabe rims, and hit the concrete barrier
Re: Honda Prelude SN - ver. 1.0 That Car is a very great car, the model, the jbeam and nodes all is fine and the car is very cool to smash , but is a small point of criticism that the steering wheel only 90 degree turns, for keyboard and controller users this should indeed be no problem, but if you, like me moves with the steering wheel, you have to give in very far, so the car example to the right moves but all in all a really good beamng mod
Re: Honda Prelude SN - ver. 1.0 I've noticed that if you crash this and flip it the rear wheels accelerate uncontrollably in opposite directions until they explode. It's actually a pretty cool bug, if you drop a car or a prop on it, the rear wheels going 400MPH launches stuff pretty well
Re: Honda Prelude SN - ver. 1.0 Extract the vehicles folder? If so, yes I did and it broke the vehicle lol
Re: Honda Prelude SN - ver. 1.0 - SUSPENSION PATCH RELEASED Updated first post with the new suspension files. Now includes three different struts, "Factory", "Sport" and "Rally". Presets are updated with new parts and added the "Rally Sport" setup for some off road action. This setup is based off Goosah's Toyota Sprinter, so credits to him for his original work. Any crits and comments are welcomed!
Re: Honda Prelude SN - ver. 1.0 - SUSPENSION PATCH RELEASED The suspension still feels way too strong. But you fixed the floppyness. Feels more realistic through.
Re: Honda Prelude SN - ver. 1.0 - SUSPENSION PATCH RELEASED Thank you for fixing the suspension. The car handles so much better now and it can cope with bumps/small jumps
Re: Honda Prelude SN - ver. 1.0 - SUSPENSION PATCH RELEASED What do you mean that it's too strong? try the rally struts for a softer ride. Most of the previous issues are fixed now, there's only the matter that still pulls a bit to one side on takeoffs, but now the suspension is more accurate to the real car, judging by my real car and the magazine tests pictures I could gather from the web. Now wheels fly off when hit hard against an edge or hard crashes, and they puncture as well. Even the wider wheels work and it doesn't go nuts with the 200hp engine.
Re: Honda Prelude SN - ver. 1.0 - SUSPENSION PATCH RELEASED This thing rocks, you did a great job on this car!
help Can someone please explain to me as they are explaining to a pure idiotic moron, that how the hell can I get rid of the missing textures? I have read all the posts, all the potential fixes but for the life of me I can't figure it out. Here's what I did so far: -Tried installing it directly under vehicles folder -> game didn't even register the car -tried installing it directly under vehicles folder by matching the folder's name with the content (lude_) -> game registered the car but with missing textures -tried renaming everything into lude_whatever.file -> still same missing textures -tried installing it under the documents/beamng/mods/vehicles -> missing textures (but at least the colors worked for some reason) -tried installing it under the documents/beamng/mods/vehicles with foldername matching files (lude_whatever.file) -> missing textures It looks like it's one of the best mods in the forum, I have watched videos of it and drove it with the missing textures, it feels good and looks really good but I can't play it. Please someone help me I want to play this awesome mod. Please write to me step by step what should I do. Or which exact files do I have to rename. Thanks
Re: help Are you just dumping the zip in or extracting it? Open the zip, there is a vehicles folder, open that folder and there is a preludeSN folder. Drag the preludeSN folder out of the zip into documents/beamng/mods/vehicles. That is unless the error in materials.cs was fixed in the last update (I havent checked) in which case you should be able to just dump the zip in documents/beamng/mods. This is how most mods for current version of game should be installed, but there was a slight error in materials.cs for this mod only which caused missing textures when installed in this way.
Re: help Only suspension patch released, no other fixes yet. Should work fine extracted, like everybody else does.
Re: Honda Prelude SN - ver. 1.0 - SUSPENSION PATCH RELEASED I thought you would of fixed some of the other bugs but owell, I am just happy for the new update! PS: If I already have the fixed car jbeams, do I need to download this?
Re: Honda Prelude SN - ver. 1.0 - SUSPENSION PATCH RELEASED I'll need more time to work on the other fixes, and I'm planning on adding more parts for the next update. Use these new files just in case so you have the latest version.