I am currently creating an addon for the Ibishu Kashira, and want to add a variant of off-road suspension that is even higher than the lifted suspension included in the mod. Below is the J-Beam code for the current lifted suspension: Code: "reziavan_strut_F_high": { "information":{ "authors":"BeamNG", "name":"Lifted Front Struts", "value":150, }, "slotType" : "reziavan_strut_F", "flexbodies": [ ["mesh", "[group]:", "nonFlexMaterials"], ["reziavan_strut_F", ["reziavan_shockbottom_F","reziavan_shocktop_F"]], ], "beams": [ ["id1:", "id2:"], //front springs with soft initial bump stop {"beamPrecompression":1.83, "beamType":"|BOUNDED", "beamLongBound":1.0, "beamShortBound":0.52}, {"beamDeform":133750,"beamStrength":171250}, {"beamSpring":29000,"beamDamp":0},//29000 {"beamLimitSpring":201000,"beamLimitDamp":5000}, ["fh4r","fs1r",{"soundFile":"event:>Vehicle>Suspension>car_modn_med_01>spring_compress_01","volumeFactor":6,"decayMode":0,"decayFactor":3,"pitchFactor":1,"maxStress":10000}], ["fh4l","fs1l",{"soundFile":"event:>Vehicle>Suspension>car_modn_med_01>spring_compress_01","volumeFactor":0.8,"decayMode":1,"decayFactor":5,"pitchFactor":4,"maxStress":2800}], //shocks {"beamPrecompression":1, "beamType":"|BOUNDED", "beamLongBound":1.0, "beamShortBound":1.0}, {"beamSpring":0,"beamDamp":2800}, {"beamLimitSpring":0,"beamLimitDamp":0}, ["fh1r","fs1r"{"beamDampFast":1400,"beamDampRebound":4200,"beamDampReboundFast":2100,"beamDampVelocitySplit":0.1}], ["fh1l","fs1l"{"beamDampFast":1400,"beamDampRebound":4200,"beamDampReboundFast":2100,"beamDampVelocitySplit":0.1}], //shock and suspension friction {"beamSpring":0,"beamDamp":500000}, ["fh1r","fs1r",{"beamDampFast":0,"beamDampRebound":500000,"beamDampReboundFast":0,"beamDampVelocitySplit":0.0001}], ["fh1l","fs1l",{"beamDampFast":0,"beamDampRebound":500000,"beamDampReboundFast":0,"beamDampVelocitySplit":0.0001}], //harder bump stop {"beamPrecompression":1, "beamType":"|BOUNDED", "beamLongBound":1.0, "beamShortBound":0.10}, {"beamSpring":0,"beamDamp":0}, {"beamLimitSpring":4001000,"beamLimitDamp":10000}, ["fh1r","fs1r"{"beamLimitDampRebound":0}], ["fh1l","fs1l"{"beamLimitDampRebound":0}], {"beamPrecompression":1, "beamType":"|NORMAL", "beamLongBound":1.0, "beamShortBound":1.0}, ], }, What part(s) do I modify if I want to raise the height of this suspension whilst keeping the other properties as unchanged as possible?
Heyya! If I remember correctly, simply increasing the beamPrecompression on the front springs (first section) should lift the suspension, while keeping other properties the same. I’ll warn you though, the Kashira uses a mostly street-based independent suspension setup, so you’re going to quickly reach a height limit, and the suspension will lose a lot of its strength. You’ll probably want to lift the suspension in small increments and test how it drives in-between adjustments to make sure you don’t cross that theshold where the suspension actually starts breaking due to over-exertion. Hopefully that helps. Let me know if you need any more help! (^^)