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How do I control the AI?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by kangaroobeheld, Mar 20, 2015.

  1. FalloutNode

    FalloutNode
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    Joined:
    Dec 21, 2015
    Messages:
    458
    Oooh i get it now, i always tought why it didn't work.
     
  2. hockey6464

    hockey6464
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    Joined:
    Oct 21, 2012
    Messages:
    20
    Does anyone know how to control them manually? Like set up a route for them to follow?

    Here's an example:

     
  3. ThreeDTech21

    ThreeDTech21
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    Joined:
    Sep 27, 2013
    Messages:
    1,616
    for them to follow an exact route you may have to use waypoints and AI control or just put them on cruise, to reset the whole setup (cars reset at thier waypoints) you would press I on each car at -100x slow speed, go back to your car, set the speed to -2x or -4x (for better control) have Fraps or some other recording program going, let the crash play out, go to the recorded footage and render it at +2x or +4x and boom you have a great video.

    Also he is using sound bites from real dash cam crashes, editing in the crash sounds, it is just brilliant. Also setting up a crash sequence involving more than 3 cars takes good skill. you would need to know the timing of each car which means you would have to run the setup many times and record the timing of each car used to make sure it crashes like it should.

    when I start to do this im going to kick it up a notch, im going to play the real crash along side the BeamNG crash.
     
  4. NXN

    NXN
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    Joined:
    Aug 30, 2016
    Messages:
    41
    Thanks for all your work guy but i have one question about the ai set up : is it possible that the ai avoid object on the road like rock ? or maybe to draw the trajectory we want the ai take ? Thanks for your answer and keep make great job =)
     
  5. Nadeox1

    Nadeox1
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    Spinning Cube
    BeamNG Team

    Joined:
    Aug 5, 2012
    Messages:
    14,695
    AI can follow roads since some versions:
     
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