Hey everyone, I'm working on a Lua mod for BeamNG.drive and I want to control the weather dynamically. I’ve figured out how to control wind using obj:setWind(), but I’m not sure how to change other weather effects. Specifically, I’m wondering: Can you change fog using Lua? Is there a way to trigger lightning or rain? Can you adjust the sky color, cloud coverage, or make it look more stormy? I’m open to using either vehicle-side Lua or GE Lua, depending on what works. If anyone knows what functions or objects I should use, I’d really appreciate the help. I would really appreciate it if anyone could give me a full code to control the fog rain and making it cloudy with rain to make it look like a storm. Thanks! – Jack The Fox