Ok back to topic, my PC that I got for Christmas, the current one (I got it a bit early) can handle 12 pickups at 25 fps, could go higher but too lazy I'll try to get more soon
Six Ladas and I am down to 10 fps. I ran this with nothing but chrome on with about six tabs open (I always have them open). My CPU is the bottleneck as I get 30fps with six Ladas when I turn off physics. Does this game support hyper threading, because the FX cpus have it in order to sell a dual core as a "quad" or my tri core as a "six core" etc.
Game is multi threaded, each vehicle gets its own core. Games do not optimise for hyperthreading. Fx series is not hyperthreaded either. Your chip isn't triple core, its triple module consists of 2 physical cores with shared cache for a total of 6 cores. Hyperthreading is Intel only and allows one physical core to operate as two logical cores.
Thanks for the clarification! I had been telling friends my cpu is just a tri-core that is hyperthreaded and thus "six" 3 logical and 3 virtual. This is the only game that makes my cpu, rather than gpu bottleneck. It seems obvious now given I can crank the graphics up in beam ng with little to no hit in FPS. May have to pick up a used fx-8xxx down the road (when they are sub $100 used) as I think that my socket is dead and thus the 8xxx would be the only upgrade.
FX series chips are all AM3+ so your probably good to go with whatever you can afford. AMD don't insist on changing package type with such frequency, they currently just use FM2 for their APU's and AM3+ for desktop CPU's. They still churn out semprons in AM3 but those are an older product and AM3+ is backward compatible with AM3. BeamNG can suffer from graphics bottlenecking (for 1 vehicle it does on my laptop), but we're talking on low end cards. Its definitely a CPU hungry beast. I need to upgrade both CPU and GPU in desktop, might get an FX series and then when NVidia release it get a GTX860 (when they release such a thing, probably not soon but I'm in no hurry). although I don't have exact FPS values: laptop can do 2 cars smoothly enough, doesnt like 3 without stuttering heavily, desktop I did 3 without issue, have never attempted more.
Well i forgot how to see actual fps in the game but i had around 600 (physic?) fps. I got quite impressed how many i where able to get before the game became a slideshow (6 or less and i'm able to keep a good 30 fps, i think). It was maxed out graphic on the pure grid map (i think there is 17 cars there).
I got maybe half my normal FPS with FRAPS but with Shadowplay I can't even notice an FPS drop. Uses less space too.
Set on max quality and I can't tell a difference. Even if it was lower quality I probably wouldn't care because it doesn't affect performance and uses less space. (Maybe 3/4 or half what fraps uses?)
stream to twitch capabilities? (if not yet, that sucks, because it would be awesome to stream to twitch with 0% performance loss, oh well, will defintley be switching from fraps to nvidia shadowplay once i get my gtx 760 though )
my fps locks at 25 fps with three cars, even tho i have 8 cores at 4GHz... havent tried more cars (highest settings and post FX)
specs? depending on the model of the cpu, it may not be enough (especially scince its probably not an ACTUAL, 8 core cpu, and is more likeley a 4 core, with 4 threads of hyperthreading, which gives the 4 more cores, for a total of 8