1. Game not starting lately?
    Fixed in 0.19.4.2
    More information available here

    Dismiss Notice
  2. Intel iGPU (6xx series) crashes
    Fixed drivers available!
    Instructions here

    Dismiss Notice

Hydraulics and electrical stuff

Discussion in 'Ideas and Suggestions' started by P34C3., Mar 10, 2014.

  1. P34C3.

    P34C3.
    Expand Collapse

    Joined:
    Dec 4, 2013
    Messages:
    23
    I searched and founded anything so i'm sorry if already has a thread about.

    How about eletrical assistence like traction, stability control and other technologys that exist for some models and control the ecu and turbo charger. Like VW golf that uses the turbo charge only on certains speed or RPM ( i really dont remember if is one or another or both)

    And about hydraulics suspensions? i know that has a thread about the citroen Xantia but has other cars that uses that system like citroen c5.
    I will let here a video that show how it works,

    after 4:13





    but hydraulics system would be cool i think that would have some other unics system in other models idk if it will really be necessary to program a sys to make this functional or it would be coded individual for each system.

    and a question does the brake use a hidraulics system simulation or are just by % of press?
     
    #1 P34C3., Mar 10, 2014
    Last edited by a moderator: Oct 21, 2015
  2. gabester

    gabester
    Expand Collapse
    Vehicle Director
    BeamNG Team

    Joined:
    Jun 6, 2012
    Messages:
    2,675
    All of this will be doable with the per-vehicle Lua system coming in the next update :)
     
  3. P34C3.

    P34C3.
    Expand Collapse

    Joined:
    Dec 4, 2013
    Messages:
    23
    Nice!

    and the breaks will we hit the brake pedal on a canyon and .....leaking brake or the breaks pad starts to melt.
     
  4. 0xsergy

    0xsergy
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    289
    Not all, I don't think. The engine related stuff like turbo RPM kick in and whatnot can't be done from vehicle lua as it doesn't read the torque curve live from my tests(some values such as maxAV(RPM) are updated live though). As for hydraulic suspension that is easily achievable through lua.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice