This is the place for questions, bug reports and generally other things related to this mod, or potentially me (although idk who would want to talk about me). So if anyone wants anything related, this is the place. About update 0.2 It will include: - Underbody fix - Config performance stats fully completed (top speed, 0-60 etc) - Config images fix (currently the cars have no shadow and the Hipra image has tire marks) --- Post updated --- The only things I haven’t yet done are the config images and imperial stats (0-100mph, 0-120mph, etc) and the update will release soon, so stay tuned!
good and fun mod, i have some ideas to improve it 1. aftermarket wheels, V12 engine and hubcups, it does not work well 2. custom body kit for V12 configs (sleek design, colored trim, diffrent spoiler, dual exhaust exit?) 3. custom gauge cluster with higher speed 4. maybe more luxurious interior? leather for example 5. turbochargers or supercharger (including 4 turbos like in automation would be crazy) 6. racing configs with upgraded high revving V12 (up to 10000RPM)
1. Yeah, I could change up the wheels, they seem out-of-place a bit. 2. Maybe. Maybe. 3. Uhhhhhhhhh im not very experienced with materials and texturing, that’s kind my weakest point in modding as of now. 4. Could, but too dumb (my skill is more issue as of now). But if there’s mods for that, it is compatible. 5. Idk how I’d do that, but im pretty sure it has compatibility with Automation engine turbo and SC mods (will check) 6. TBH that sounds fun. I may add something better as another engine, as the Hipra has all the best options when it comes to performance. 200BX F1 car sounds like a blast. B O N U S: I will try experimenting with custom lettering if this gets enough interest. --- Post updated --- Oh and thanks for the feedback! Highly appreciated! --- Post updated --- Also also, I have more engine swaps planned for the future. If anybody has ideas (I have 5 already), you can let me know here. --- Post updated --- About that widebody thing It looks cool But not quite factory I could make my own widebody, but tbh I prefer it being just a little non-treatening-looking beast. But that „Colored trim” gave me a cool idea I will try at some point.
https://www.beamng.com/threads/automation-global-add-on.81311/#post-1358572 I found this, but idk if it works. It has turbos tho! I may try adding a turbo for the V12 myself though.
The new update has the high-revving v12, it produces about 460hp stock (I think). I also used the no exhaust V12 sound, which tbh I’ll propably change. You just have to select it in the config menu. Also I know this is basically me rambling to myself, but for the potential engine swaps I can also make mods for mods (as example a V8 for the '94 K-Series). --- Post updated --- Of course the update is still awaiting approval, so it’ll propably come out this week. Fasten your seatbelts and stay tuned!
this mod its pretty cool but i was wondering if you could do it for the etk i series as this one i think its better also would be cool if you turned up the volume a bit and would be cool a exhaust that gave the engine a mean sound like those mercedes v12 mercedes engines just some ideas you know, cool mod
One of my future mods will actually be a Mercedes M120 replica in an I-Series, maybe even the next one! As for the sound, I’m not that great with tuning the sound, but I know a tutorial for it and maybe change it for the I-series mod. Thanks for the feedback! --- Post updated --- https://www.beamng.com/resources/bay-cee-60s-v8.26860/ How does this have less downloads than this mod??? I am overwhelmed, to say the least. Thanks to everyone for support on this mod! If this mod gets 8k downloads, I’ll share some future mod ideas, including a bigger project (even tho I already mentioned it on the Autron CVP’s thread )
Good news everyone the update is now public! Just don’t look at the exhaust because it is a bit sketchy. At least it doesn’t go into the wheel anymore… --- Post updated --- Or like the exhaust headers, more front of the underbody, where they connect from the engine mesh to the exhaust mesh.
I’m guessing I won’t be able to get away with reusing the same engine mesh, so I’ll have to make one based on the I6. Who knows, I may be able to finish it today --- Post updated --- Also, do you have any specific video on which I can try to base the sound off of? A reference to what I’m trying to accomplish would be nicer.
So the M120 mod will propably release in 2 days as tomorrow imma work on a drivable toilet mod. Yes I’m serious.
Small leak for the M120 - it will have turbos. Just have to do the mesh… Eh I’ll propably just slap another, slightly-on its side I6 into the first one, should work
Well it is kinda just a pigeon with a toilet bed, but imma try it on the Wigeon tomorrow. The Wigeon doesnt already have a portapotty option so maybe it wont completely break like it did here (hence its just a config) --- Post updated --- Also, you’re welcome and thanks! --- Post updated --- Or were you thinking about the M120? eh --- Post updated --- leak
Hoho! Exactly 7000 downloads! As it hasn’t quite reached the 8k milestone presented here: I will reveal the future of some smaller mods: For my main thing, there’s the V12 I-Series I started yesterday, and the toilet car. I’ll also create some other engine swaps, like one based on the unused 2000 badges, also for the I-Series. The Zwölfette will get some updates from time to time. As for my bigger project, well… There’s still a thousand to go.
https://www.beamng.com/resources/drivable-toilet.27403/ Toilet is out! Kind of a disappointment, but I’ll make a remaster at some point, when I’ll want to. For now though, I’m focused on the M120 (which I very creatively named the 210M), the big mod (still 500 downloads!) and another mod. So with all of them combined I have about 8 mod ideas. This is fine.
!!! V12 I-Series leaked WIP image !!! ========================== ========================== It’s still not finished, I’ll have to edit the fuel injection thingies and the NA intake (not present here) as they both have clipping issues. Also, TWIN TURBO V12 WOOO im sorry got a lil excited
The engine can produce up to about 1800 PS, 1200 PS without exploding and will have single and twin turbo (the visual mesh will differ between the two, kind of a challenge as I have no clue how all the piping and wiring looks in a single turbo V engine, but I think I can manage it) --- Post updated --- Only did TT mesh as of now, will try adding single tomorrow.
welp Looks like I have to reveal my big project as this mod finally hit 8000 downloads. Thanks to everyone for the support once again! Basically, I’m making a Kei car. For those who don’t know what is a Kei car, basically: - Small car - Small engine - Small power They are a Japan thing, and if a car fits specific regulations set by the government (I think), the cost of the car and its maintenance is much smaller, hence their popularity. Except my Kei car Will have engines too big for the regulations. As I kinda wanna play around and not just have a 550cc I3. As of now, I have a few models and part of the unibody jbeam. So uhh, stay tuned I guess! I can make a thread for updates if enough people are interested, just let me know via agree, like or reply.