Released IIHS & Safety Testing Works Flawlessly with 0.4.0.6+

Discussion in 'Mods and Skins' started by ssm1997, Sep 13, 2014.

  1. Joostbuijse

    Joostbuijse
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    I cant see the road
     
  2. Alex_Farmer557

    Alex_Farmer557
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    wow, it's almost as if this is outdated!
     
  3. hayden.8022

    hayden.8022
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    hey i cant figure out how to download this map... please help im tryna play it :/
     
  4. Alex_Farmer557

    Alex_Farmer557
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    you click the file...
     
  5. 95Crash

    95Crash
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    Well, there are attachment files at the bottom of the first post on this thread. See if that works.
     
  6. hayden.8022

    hayden.8022
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    no i know that, but i want to know how to get it to work, because i've watched videos and they've said to move files etc and i'm confused.. but thanks nonetheless for replying
     
    • Informative Informative x 1
  7. Wannes Dirven

    Wannes Dirven
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    Glad I found this, this should be the stock grid map since the game is all about crashing physics, not sure why (since I did all what's mentioned) but when I do the file fixing for the mentioned textures the map doesn't show in game, only texture that I see not working is the cave tunnel area, which is what I never use anyways so I just keep that how it is.
     
  8. Ethan3353

    Ethan3353
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    This is an outdated mod
     
    • Agree Agree x 2
  9. IAchievedBacon

    IAchievedBacon
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    https://www.beamng.com/threads/b-i-h-s-crash-hall.50841/
    Use the one in the link above. The one in this thread is old and outdated.
     
    • Agree Agree x 2
  10. Wannes Dirven

    Wannes Dirven
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    Thx, but what I like about this "outdated mod" is that it has multiple types of crash testing that I can do, I do like the one you linked since it has more of a NCAP test feel and higher speeds but I find it hard to be consistent.
     
  11. Jeremy_ZS

    Jeremy_ZS
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    Wow it's great i download the MOD & i play it hourssss!!! BeamNGdriveSmallOverlapCrashThumbnail3.jpg
    --- Post updated ---
    Why are you playing the first version of BeamNG? It will not work!
     
  12. Plymouth Superbird 1970

    Plymouth Superbird 1970
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    Please try not to bump old threads. I may not be a moderator or anything but there's even a thing which says the topic is old!
     
  13. P_enta

    P_enta
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    he was playing the first version of BeamNG but the post is from 6 years ago how is there a disconnect here
     
    • Agree Agree x 3
  14. jasel

    jasel
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    nice map! and will be there update?
     
  15. joemamaa

    joemamaa
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    probably not
     
    • Agree Agree x 1
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