Will the BeamNG physics engine and vehicular deformation ever be implemented into other games such as Dirt or GRID? Or is the physics engine already shared with other games but not as detailed as this would cause lag?
Completely wrong. This isnt a suggestion, its a question as to whether it will be implemented in future games, something for which if you check the homepage could happen. Namely the fact they intend to license the physics tech onwards when complete, therefore allowing 3rd party game devs to start using it...
I'd rather ask...when OTHER GAMES will be implemented in BeamNG? It has many more possibilities and is not constrained by many outdated and primitive game engines...(Call of Duty anyone?)
Wtf? Never said that nor did that.... Please keep the weird conspiracy theories for yourself. thanks Ontopic: We'll see.