I need to add a second uv map to make the skins selectable. I will probably ask how on the questions and support thread
As of now only the body changes when you put the skin on. I am currently trying to get the chrome texture to activate at the same time. To install this just replace materials.cs and bronco.jbeam (make backup just in case) and place Ford_rusty into the TXT folder. If you want the rusty chrome texture just to have on the truck at all times I could upload it. Go to the vehicle modification menu to select the Rusty skin. I will also change the Ford_rusty so that the tailgate and rust match up better p.s. i wouldn't count on this working Alright, I think I've got a fix. Right click and open the link in new tab. Then right click on it again and save as... Make sure the name is Ford_rusty and it is a .png file
I still have to do the lights and the tires The one downside to this is that the mud isn't really 3d, if you turn the chrominess up all the wall you can see the detail of it, but not much
It looks awesome, i wish i could put a lift on it to make it a mudding beast! lol and do you know any maps that have alot of mud?
I don't really know of any maps that have a lot of mud. I know Jungle rock island has some trails but that's it. I added some mud to the tires and lights and I think I'm going to add a little bit more --- Post updated --- If you want to use it now, just replace the files in TXT with these. Backup your original ones so you can revert later. - Change paint to white for best results - The tires look a bit orange, I tried to fix it but they still look the same - Remember you have to right click and select "open link in new tab" when on the new tab right click and "save image as" <----Preview photo