hit a little road block,I need to make the cap separate on the mesh if I want to add a second uv map once,I can do it now in its current state but I would need to redo it later and I don't know how to make the cap separate from the rest of the truck
This is pretty much what it looks like. I didn't take an updated screenshot. I put police on the side and moved the logo up on the door
As of now they replace your current skins. Right click on the image and select open link in new tab, then right click again and save image as "Ford" for main skin and "Ford-Chrome" for the chrome skin. Replace the files that you currently have in your TXT folder thats in the bronco directory.
Like what you see? Hopefully someone can help me with the supports that I am planning on putting in. I have the braces in the model but they don't show up in game. The truck also is sunk into the ground about 3 inches or so.
Please don't rush people,it still needs bigger wheels --- Post updated --- Can someone PM me the original texture image, just for the body? Because I'm on phone
--- Post updated --- Just replace the bronco.dae in the bronco directory. The suspension look pretty funny since the leaf springs are stretched to the max You don't need to replace the .dae if you just want the texture
Just replace the bronco.dae in the bronco directory. The suspension look pretty funny since the leaf springs are stretched to the max Do your front wheels disappear when you spawn the truck in?