Okay. Would have been better with permission from the original mod creator, but anyway. To install follow the instructions you can find in OP. Backup your original 'input.lua' !!! As mentioned there you can configure the values for: dynamicDeadZoneSpeed local dynamicMaxSpeed local dynamicMinMult local slip_angle local max_slip_angle to taylor the slow down behavior of steering input at increasing speed. Ingame choose any steering filter you like. 'Direct', 'Pad', 'Key (Grip)/(Drift)' all use the same speed sensitive algorithm Mr. Hankey created. A word on the code. I included the unused fragments ('steerSmoothing') and left them commented because of respect. All credit goes to Mr. Hankey. Have fun.