In-Game Editing

Discussion in 'Ideas and Suggestions' started by Venomox, Aug 5, 2012.

  1. Venomox

    Venomox
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    112
    As we all know from RoR, in-game editing would be ideal.
    For example, I would like to edit n/b on a flatmap or something of that nature. That way I could see if the scaling is right, test it with a click of my mouse, etc...

    It's just work going from program to program
     
  2. Creeper

    Creeper
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    30
    Like an editorizer, but ingame... great idea! just need a way to get past that "this file is in use by another program" error thingymabon
     
  3. tdev

    tdev
    Expand Collapse
    Developer
    BeamNG Team

    Joined:
    Aug 3, 2012
    Messages:
    3,031
    Not going to happen this way. However, we will do it differently, stay tuned ;)
     
  4. atv_123

    atv_123
    Expand Collapse

    Joined:
    Aug 5, 2012
    Messages:
    1,710
    This = Potential for something EPIC!!!
     
  5. CTJacob

    CTJacob
    Expand Collapse

    Joined:
    Aug 6, 2012
    Messages:
    419
    Maybe a way to drag nodes around and make them stay where you leave them... Kinda like in ROR.... Helps for on the go errors in your N/B.
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice