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WIP Insane Rally

Discussion in 'Terrains, Levels, Maps' started by Insanegaz, Mar 10, 2019.

  1. Projekt535

    Projekt535
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    Aug 5, 2013
    Messages:
    192
    This map looks gorgeous and very well thought out! I'm looking forward to seeing this finished and I really hope to see more from you! Keep it up! :D
     
    • Like Like x 1
  2. Insanegaz

    Insanegaz
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    Some pictures near stage 5's start, still unfinished.
     

    Attached Files:

    • BeamNGdriveScreenshot20190627-11141636.png
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    • Like Like x 11
  3. arnok19

    arnok19
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    Jun 28, 2018
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    @Insanegaz such a splendid map. I can see how much detail and hours you have pour into this. Waiting for this map to come out soon..
     
    • Agree Agree x 1
  4. Insanegaz

    Insanegaz
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    Coal power station under construction.
     

    Attached Files:

    • BeamNGdriveScreenshot20190630-15325840.png
    • BeamNGdriveScreenshot20190630-15345765.png
    • BeamNGdriveScreenshot20190630-15353187.png
    • Like Like x 5
  5. Cooldriver10

    Cooldriver10
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    Like the pic...
    Also are going to add the crossing sound to the train crossing?
     
  6. tdev

    tdev
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    Developer
    BeamNG Team

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    Looking good, good progress :D
     
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    • Agree Agree x 2
  7. Insanegaz

    Insanegaz
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    Looking a little better now it's not so plain.
     

    Attached Files:

    • BeamNGdriveScreenshot20190630-21083875.png
    • Like Like x 5
  8. bob.blunderton

    bob.blunderton
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    *sees map that doesn't suck* *immediately throws party* HOORAY FOR US!
    Nice power station. If you need some concrete/masonary textures I do have some here. Some better than others (my custom made ones are pretty good, the 'free' download ones are kinda 'meh' unless you use them for detailing edges or something where they don't tile excessively). I have both a 'smooth stucco' one that tiles invisibly in grey (set hue in editor to suit), and a 'concrete broom finished slab' 4k texture that's parchment (typical 5~8 year old concrete) color. You'll have to make your own normals, though as I haven't done so yet.
    @Insanegaz Whatever happened to the Los Beamos map, though?

    As always, wishing you the best on it - if you have questions or need some road pieces / bridge chunks, just give a shout and i'll send you some bits and pieces as needed.
    Don't forget to BACKUP at-least weekly! Computers throw fits for no reasons, at times. Mine's currently on life support (backups almost daily now) at almost 5 years old. I'll use it 'til the magic smoke comes out - hope it doesn't do it while it's 90 degrees outside.

    EDIT: Suggestion for ability to use AWS 'old' Pessima, as that's my favorite in this game, it's very forgiving for us keyboard warriors over here.
     
    #28 bob.blunderton, Jul 5, 2019
    Last edited: Jul 5, 2019
    • Like Like x 1
  9. Insanegaz

    Insanegaz
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    So the 2 cooling towers I originally made had a height of over 350 meters that's only 234 meters to high :rolleyes: now they are 116 meters high and 8 towers instead of only two just like the power station it's kinda based off.
    The power station area will have a special stage in it but track layout is still to be decided.

    Stage 5 is almost complete just some finishing touches and i'll make a quick video on it sometime this week.
     

    Attached Files:

    • BeamNG2019-07-1011-07-46-90.jpg
    • BeamNG2019-07-1011-08-13-77.jpg
    • Like Like x 4
  10. vintage apple

    vintage apple
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    looking good keep up the good work
     
  11. Insanegaz

    Insanegaz
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    Some more progress on the map still a lot to do but helps I can edit buildings and objects from official maps.
     

    Attached Files:

    • BeamNG2019-07-1112-19-50-77.jpg
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    • Like Like x 9
  12. Insanegaz

    Insanegaz
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    Here is stage 5 it's currently about 90% complete.

     
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    • Agree Agree x 1
  13. Projekt535

    Projekt535
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    This map continues to look better and better! I can not wait to try and conquer it. :D Keep it up!
     
  14. Insanegaz

    Insanegaz
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    Stage 2 progress, all this is near the beginning.
    As you can see in one of the pictures that's my settings and I'm getting over 100fps in most places and lowest I get is around 80fps
    What I get on maps in default spawn and same vehicle just to give you an idea.

    Insane Rally stage 2 = 97fps
    West coast USA = 74fps
    Italy = 47fps
    Utah = 95fps
    Jungle Rock = 92fps
    Automation test track = 80fps
     

    Attached Files:

    • BeamNG2019-07-1412-44-34-44.jpg
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    • Like Like x 4
    • Informative Informative x 1
  15. Insanegaz

    Insanegaz
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    Some more shots of the road stage two will be on.
    I should say all the stages will be via scenarios and all roads will be just normal roads you can drive on without all racing stuff.
     

    Attached Files:

    • BeamNG2019-07-2109-27-47-26.jpg
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    • Like Like x 9
  16. BeamCarHomeTrade

    BeamCarHomeTrade
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    Sep 30, 2017
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    Oi blyat,this is great mat' vashu!Nice for my slav dodge charger which is lada priora in disquise
     
  17. RetrO_TyT

    RetrO_TyT
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    Mar 15, 2017
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    hmmmmmmm, fh4 in beamng? hmmmmmmmmmmmm
     
  18. Wirayudha Gani

    Wirayudha Gani
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    Joined:
    Aug 10, 2018
    Messages:
    13
    But map is work in pogress because i wait
     
  19. Tomek1267PL

    Tomek1267PL
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    Joined:
    May 12, 2019
    Messages:
    1
    "Stage two - 4.5 Miles Tarmac -- 75% -- Easy/Medium maybe Medium/Hard still needs testing"

    Do you need help with testing? If yes, i can help you with testing map using my logitech g29.
     
  20. RyanCookie

    RyanCookie
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    Joined:
    Feb 23, 2019
    Messages:
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    Is it fps friendly ?
     
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