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WIP Beta released Insane Testing v0.1 .

Insane Testing map for insane tests

  1. softguy456

    softguy456
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    Joined:
    Oct 6, 2013
    Messages:
    22
    Re: Insane Testing Now with Rally Track

    I ran the CleanUp thing and it fixed most of it except the two buildings

    BeamNG 2014-08-25 04-00-27-33.jpg

    and yes i have latest version :p
     
  2. Insanegaz

    Insanegaz
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    Joined:
    Aug 3, 2013
    Messages:
    439
    Re: Insane Testing Now with Rally Track


    Strange I don't know what's wrong but it's not my map it's something your end as you are the only person to have this problem.
     
  3. softguy456

    softguy456
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    Oct 6, 2013
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    22
    Re: Insane Testing Now with Rally Track

    if i were to go to the editor and use a basic texture for the buildings (lets say brick) would it work the next time i load it?

    - - - Updated - - -

    lol i found the problem... my version of the ind_bld_brick_02 textures for normals diffuse and specular are corrupted or missing :p that why it still looks SO UGLEH
     
    #383 softguy456, Aug 28, 2014
    Last edited: Aug 28, 2014
  4. RyvyLo

    RyvyLo
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    Staff Member

    Joined:
    May 15, 2014
    Messages:
    441
    Re: Insane Testing Now with Rally Track

    Love this map ! I had so much fun driving the rally stage and testing the best way to transform a car into a metal cube !

    But I was wondering if the 2 n to "finnish" on the start of the rally stage are intentional and if you could make the ramp a little less longer so I can drive my covet through it.

    Anyway, I love the James bond barrel roll jump ! Keep up the good job ( I'd love if the next update brings crazy stunt races with tons of loops and the ability to finish it without breaking the car)
     
  5. tjspycorp

    tjspycorp
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    Joined:
    Sep 1, 2013
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    12
    Re: Insane Testing Now with Rally Track

    theoretically, you can finish without breaking the car. there are no jumps (besides the james bond flip which is optional anyways) that should really damage your car that much. Especially if you're using a rally car. i prefer the Evo as it works perfectly for me. As long as i dont mess up the car could hypothetically do 10 laps easy.
     
  6. foundryx

    foundryx
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    Joined:
    Jun 16, 2014
    Messages:
    16
    Re: Insane Testing Now with Rally Track

    Its really cool!Like it!!:D
     
  7. Car crusher

    Car crusher
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    Joined:
    Nov 17, 2013
    Messages:
    199
    Re: Insane Testing Now with Rally Track

    Thanks for uploading this to mega! Downloads so friggin quick!
     
  8. Sammyo28

    Sammyo28
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    Joined:
    Aug 26, 2013
    Messages:
    37
    Re: Insane Testing Now with Rally Track

    Really? This took me unbearably long with Mega.
     
  9. Again_Dejavu

    Again_Dejavu
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    Joined:
    Dec 26, 2013
    Messages:
    720
    Re: Insane Testing Now with Rally Track

    Nice map, but some of the items have collision models that are far too complex.
    2014-09-12_00006.jpg
    2014-09-12_00007.jpg
     
  10. GabrielFarre

    GabrielFarre
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    Joined:
    Aug 6, 2013
    Messages:
    441
    Re: Insane Testing Now with Rally Track

    I didnt know that its awesome
     
  11. CarlosAir

    CarlosAir
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    Joined:
    Nov 16, 2013
    Messages:
    336
    Re: Insane Testing Now with Rally Track

    Did you know that what Again_Dejavu said is a bad thing?
     
    #391 CarlosAir, Sep 13, 2014
    Last edited: Sep 14, 2014
  12. GabrielFarre

    GabrielFarre
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    Aug 6, 2013
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    441
    Re: Insane Testing Now with Rally Track

    So good so we can crash in to it and deform it or brake it like real life :)
     
  13. Insanegaz

    Insanegaz
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    Joined:
    Aug 3, 2013
    Messages:
    439
    Re: Insane Testing Now with Rally Track

    The metal gantries are made by BeamNG not me the barriers I made but I am not really any good at modeling hence poor/wrong quality objects.

    - - - Updated - - -

    Wrong post
     
  14. clayton8or

    clayton8or
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    Joined:
    Aug 26, 2013
    Messages:
    1,049
    Re: Insane Testing Now with Rally Track

    No you can't, the collision triangles in objects just make it so you can come in contact with them, they are not flexbodies and you can't deform them, if you made it into a vehicle and duplicated it In the map editor and placed it in that exact spot and saved it it might work but that would drastically drop the fps and it would be a pain to make an entire map out of vehicles :p
     
  15. GILDO125

    GILDO125
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    Joined:
    Aug 4, 2013
    Messages:
    26
    Re: Insane Testing Now with Rally Track

    i cant download it from MEGA, ridiculously slow and constant errors, any chance of a mediafire upload?
     
  16. Insanegaz

    Insanegaz
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    Joined:
    Aug 3, 2013
    Messages:
    439
    Re: Insane Testing Now with Rally Track

    Updated the link it's at the bottom, don't know what's up with mega lately.
     
  17. brrmatteo

    brrmatteo
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    Joined:
    Jul 21, 2014
    Messages:
    5
    Re: Insane Testing Now with Rally Track

    Thank you very much!!! I love this terrain!:D:cool:
     
  18. Drunkun_Munky

    Drunkun_Munky
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    Joined:
    Sep 18, 2013
    Messages:
    1
    Re: Insane Testing Now with Rally Track

    Does anyone have the map before this up for download? The one without the rally track.
     
  19. Insanegaz

    Insanegaz
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    Joined:
    Aug 3, 2013
    Messages:
    439
  20. AtomicQuark

    AtomicQuark
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    Joined:
    Jan 9, 2014
    Messages:
    34
    Re: Insane Testing Now with Rally Track

    This is the map ive played on the most... ever..

    If we could meaure this is percentages:

    Insane Testing: 98%

    Other maps: 2%


    This is truly one of the most entertaining maps i have.

    soooo... Thank you :)
     
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