interactive gear stick

Discussion in 'Ideas and Suggestions' started by sim-jim, Jan 11, 2018.

  1. sim-jim

    sim-jim
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    this idea came to me when i was playing spintires, as it has a gearstick that you control with your mouse. i would love for this feature to be in the game, as i find oddly fun to shift gears.
    after i was done playing spintires, i did some digging to see if there's a mod for this,if it was in development, or if somebody had asked for it previously, and found that someone else had put up a suggestion. unfortunately, only maybe 1 or 2 people saw it, so i'm making this, in the hopes that it will gain popularity.
     
  2. Slammington

    Slammington
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    Would be pretty cool to play with an interactive stick that isn't attached to a person for once.

    I'm joking but this is a pretty good idea for keyboard/mouse users
     
  3. atv_123

    atv_123
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    I'll be honest... that one took me a second to understand, but I've got you... I see what you did there ;)

    Anyways, how would you plan to go about shifting it? Just like spintires with the mouse or do you have another idea in mind? I personally would love to get a force feedback Joystick (I don't even know if that's a real thing) and set it up for shifting... I feel there would be a lot of potential there for realism.
     
  4. Slammington

    Slammington
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    Imagine a shifter that locks out gears based on engine RPM and wheel speed, and grinds like hell when you try to force in a gear.
    They could even code in a random chance of the gear going in without the clutch that would increase the closer you are to the ideal RPM/speed for that gear, to simulate shifting without a clutch.
     
  5. Dr. Death

    Dr. Death
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    The issue has been already discussed. I assume that it would be too hard to properly animate a shifter that moves together with your IRL shifter peripheric.
     
  6. atv_123

    atv_123
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    It shouldn't be too difficult... I mean... we had it back in RoR with an amazing little patch that was coded by Lifter... so I don't see why we couldn't have it in BeamNG.
     
  7. fufsgfen

    fufsgfen
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    Hmm, I remember seeing videos and people discussing about FFB shifters over 10 years ago.

    Quick search gave me this:
     
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